Pillars of Eternity II: Deadfire is nearing completion for PC, Mac, and Linux, with a release planned for April 3. For players without a dedicated gaming PC, you can still look forward to a chance to try out this sequel, as Game Informer has learned that Deadfire is set to come to PlayStation 4, Xbox One, and Switch during the holiday season of 2018. 

While Obsidian heads up primary development duties for Pillars II on PC, the game is being ported to consoles by developer Red Cerberus. Versus Evil and Obsidian are working together to publish the game. 

For more on Pillars of Eternity II: Deadfire, check out our four-page feature in the latest issue of Game Informer, releasing today. You can also read our in-depth interview with game director Josh Sawyer, where he talks extensively about the game's systems, a new party member, and more. 

 

Our Take
The original Pillars of Eternity was a fantastic isometric role-playing game, and there’s good reason to believe that its sequel will continue the tradition of excellence. The original game released last summer for Xbox One and PlayStation 4; it’s good news that console players won’t have to wait quite so long for the sequel. Undoubtedly, Nintendo enthusiasts should also be excited to see the game heading to the Switch, a platform that is still establishing its cred as a role-playing game destination.