By this point, you've had lots of chances to hear our thoughts on the rising trend of loot boxes in the industry. From written editorials to lengthy podcast discussions, we're not fans of this predatory approach to game design.  

But is the situation being blown out of proportion? As a consumer, are you bothered by the microtransaction-driven loot box model? Is this just the outrage topic of the moment? 

Or, on the other hand, are they not being condemned strongly enough by the gaming community?

Share your thoughts in the comments below!