Update: You can now watch the full GDC talk right here:

Original Story (March 1 at 1:30 CST):

Nintendo held an hour-and-a-half-long discussion about The Legend of Zelda: Breath Of The Wild during this year's Game Developers Conference today that revealed a number of interesting tidbits about the game's long development, including some pretty out there design ideas. You can watch a video of the talk yourself next week but until then, here are some of the more interesting points:

  • The team wanted to make Breath Of The Wild a more "active" game than previous entries have been, creating a world teeming with many interactable objects for the player to mess around with.
  • Early ideas for Breath Of The Wild included an alien invasion and a game called Hyrule Wars. Nintendo also showcased some character art featuring Link as a guitar-playing, motorcycle-riding hero.
  • Nintendo made a 2D Zelda prototype to test out some of Breath Of The Wild's features, like weather and how objects react to your actions.

Nintendo also livetweeted the event with the hashtag '#Zelda' if you want to check out more shots from the talk.

For all things Breath Of The Wild, be sure to check out our cover story hub by clicking on the banner below.