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Overkill Takes Step Back On, But Doesn't Abandon, Payday 2 Microtransactions

by Mike Futter on Oct 21, 2015 at 03:35 AM

The Payday 2 community has been up in arms since last week’s implementation of exclusive microtransaction-driven item drops. Overkill has taken a giant step back, while not dropping the controversial items entirely.

Players have started receiving safes that contain cosmetic items, many of which also confer weapon stat bonuses. When the items were introduced, the only way to open the safes was to purchase a drill for $2.49.

In a post on the game’s Steam forums, Overkill quietly revealed that drills will now show up as post-match rewards. We’ve reached out to the developer for comment on the decision and what this means for Payday 2 moving forward. We’ll update should we receive a response.

[Source: Steam]

 

Our Take
Much of the outrage over the microtransactions comes from a GameSpot interview with former Overkill employee David Goldfarb, in which he definitively shut down any possibility of the “feature” for Payday 2. There are two things that come to mind as a result.

First, there’s a reason why developers and publishers say “we have no plans at this time.” That language leaves the door open for change. Second, Goldfarb is no longer with the studio, which puts some distance between the comment and the Overkill.

That said, the original plan for making drills $2.49 (stretching the prefix part of the word “microtransaction” to its limit) wasn’t great. Players were quick to let Overkill know just what they thought of the plan, too.

Update: It's come to my attention that Overkill's Almir Listo also apparently stated that Payday 2 would not have microtransactions (though this post referencing an old update is a copy and not the original). Hopefully, we'll receive a response from Overkill that helps us understand these decisions.

Update 2: A reader sent over a link to the original post referencing the promise of no microtransactions. You can see it here.