This morning, we reported that Comcept had found a publisher for Red Ash. The game is currently in the final four days of its Kickstarter campaign and over $300,000 from hitting its goal.

As we mentioned, Comcept wasn’t prepared to detail what the Kickstarter funds would support if the campaign was successful. Backers don’t seem to be taking that too well.

When we published our story this morning, the campaign sat at over $489,000. As of this publication going live, the campaign has lost nearly $2,000 from a number of backers. The drop-off has been accelerating throughout the day.

While some backers have commented that they aren’t wavering in their support, criticisms of the campaign are popping up. Backers suggest that the campaign’s launch before the release of Mighty No. 9 (which retailers are listing as delayed) is causing trepidation.

Others seem resigned to the Kickstarter’s failure, but are taking solace in Fuze’s agreement to fund and publish. Some of those even suggest that the level of community involvement may have been diminished with the bulk of funds coming from a publishing partner. 

For those that are interested, a playable Red Ash prototype is available in-browser. You can access that (and the current funding total) on the campaign page.

[Source: Kickstarter]


Our Take
While a number of backers will likely stick around as a show of support, it’s telling that a number are pulling out. With the campaign almost assuredly to fail and the game (in some form) happening regardless, backers don’t feel like they are making a difference. At least we’ll be able to eventually play Red Ash and remember why we loved the Mega Man Legends titles.