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This Is What The Microsoft HoloLens Field Of View Really Looks Like

by Mike Futter on Jul 08, 2015 at 10:23 AM

While many innovators have been focused on fully immersive virtual reality experiences, Microsoft opted to walk a different path. The company has been working on augmented reality, ultimately resulting in the HoloLens head-mounted computer.

We had the chance to check out HoloLens at E3 (you can read Bryan Vore’s impressions and my own). One of the things that wasn’t accurately communicated in Microsoft’s E3 stage presentation and the HoloLens-equipped camera is that the field of view is limited.

The HoloLens projection does not overlay your entire field of view. A video highlighting Microsoft’s partnership with Case Western Reserve University gives us the first good way to communicate this.

You’ll note in the image below (taken from approximately 48 seconds into the video, red lines added for emphasis), that the image is restricted. Compared to how this appears when filmed with the HoloLens-equipped camera, you can start to see the reality of wearing the device.

For more on HoloLens and its potential for scientific progress and productivity, you can read our interview with project lead Kudo Tsunoda from E3.

[Source: Microsoft via Windows Central]

 

Our Take
I love the potential for HoloLens as a teaching and research tool. The HoloSkype concept Tsunoda talked to me about at E3 is fascinating. I’m just not sold on it as a gaming device yet. Perhaps when we start seeing “Made for HoloLens” projects that can surmount the immersion-breaking effect of the image being cut off due to movement, we’ll see its true entertainment potential.