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blizzcon 2014

New Game Modes And Units In StarCraft II: Legacy Of The Void

by Daniel Tack on Nov 07, 2014 at 08:55 AM

The Protoss-based third and final chapter of StarCraft II brings with it several new game modes and a smattering of new units.[Except] In Archon mode, two players work together to control a single base and its associated units, allowing a veteran player and beginner to team up and divvy up duties like collecting resources and microing combat.

Two players of relatively equal skill could go even further with the strategy involved, assigning tasks like dedicated scouting and base expansion, or teaming up to micro different squads during a skirmish.

In Allied Commanders mode, two players will select a leader of a chosen faction and take on an AI controlled army. It plays very differently from a traditional match, with new units and abilities becoming unlocked over the course of a game.

New units? The lurker is back, alongside some others…

HERC – These new terran units can be used to counter the popular zergling and baneling army composition. They’re effective at tanking damage from most protoss ground units while other allied infantry units deal heavy damage.


Cyclone – Cyclones debut a new way to open a fight for terran players. They pit the movement skills of both players against each other since Cyclones need to stay within a certain distance to deal damage with their lock-on ability.


Ravager –These new zerg artillery units can break force fields using their corrosive bile. Since this ability has a small delay before it lands, player skill has a large influence on the outcome of who will emerge victorious when these two abilities collide.


Lurker – Lurkers provide the zerg with a new siege option, harassment option, and can be used to defend key locations.  Additionally, they can be used as part of a zerg player’s core army causing splash damage to large numbers of smaller units.


Disruptor – Disruptors introduce a new splash damage option to the protoss. Unlike the Colossus, the Disruptor’s effectiveness depends on the movement skill of the player.  It’s possible to get a larger number of kills with the Disruptor depending on your positioning prowess.