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Fassbender: Assassin's Creed Movie Will Respect The Source Material

by Matt Bertz on Aug 11, 2014 at 03:20 PM

Finding a quality movie based on a video game is normally an arduous task (a scientific fact we call the "Uwe Boll Principle"), but the talent behind the Assassin's Creed adaptation hopes to avoid a similar fate to duds like Far Cry, Doom, and Max Payne.

Actor Michael Fassbender (Inglourious Basterds, Prometheus) is currently attached to the film and discussed the production team's intent with IGN. "You know, we absolutely want to respect the game," he said. "There’s so much cool stuff in the game that we’re actually spoiled for choice in terms of what we can use and what we can’t, but we also want to bring new elements to it and perhaps our own version of things that already exist in the game."

It should also help that Ubisoft is co-producing the film alongside New Regency. Justin Kurzel (Snowtown) is currently attached to direct. The movie is tentatively slated for a late summer 2015 release.

Our Take
It seems that whether or not it has good source material to work with, Hollywood finds a way to blow most movies based on video games. I'm entrenched firmly in wait and see mode, but given my affections for Assassin's Creed I hope Fassbender and co. find the path to success.