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Blizzard's Chief Creative Officer Rob Pardo Announces Departure

by Kyle Hilliard on Jul 03, 2014 at 08:42 AM

Rob Pardo has been an integral designer with Blizzard for the past 17 years, but today he has announced he is leaving, "to pursue the next chapter in my life and career."

Pardo has had his hands on nearly every Blizzard game, but his focus was on the Warcraft franchise claiming the title of lead designer on World of Warcraft before taking on a larger role within the company.

Pardo, whose official title before leaving with the company  was chief creative officer, had nothing but kind words for Blizzard, its community, and its staff in his exit post, which you can read here. Pardo wrote, "Blizzard Entertainment has been simply the best place in the world to be a game designer. The best aspect of designing games at Blizzard is that the entire company is passionate about the gameplay within each and every product."

In terms of why Pardo decided to leave and what's next, he writes he will reveal it when he is ready. "My priorities are to enjoy the summer with my family, play plenty of games, and think about what’s next," writes Pardo, "I look forward to playing Blizzard games as a player for many years to come. Most important, now I have plenty of time to learn how to build a competitive Hearthstone deck."

Pardo also promised that he will become more active on Twitter. To read the full text of his blog post announcing his departure head here.

[Source: Blizzard]

 

Our Take
Rob Pardo is (or rather was) an important and influential designer on many of the titles that made Blizzard the developer it is today. This is a significant departure.