If you were following our virtual reality coverage from GDC, you might recall a piece about the Virtuix Omni VR Treadmill. We got to try it out and, despite our best efforts, did not kill ourselves in the process.

You, too, will be able to avoid face planting (thanks to an extremely sturdy support harness) this summer. If you pre-order one of the $499 treadmills right now, you’ll be waiting until this fall, though.

The Virtuix Omni was first revealed to the public as a Kickstarter campaign. Virtuix asked for $150,000 and received over $1.1 million from over 3,000 backers. 

Interested in finding out more? Make sure you check out our extensive feet-on preview from GDC.

[Source: Virtuix via Eurogamer]


Our Take
As I mentioned in the most recent issue of Game Informer, the Omni is in a challenging position. There are no VR products released to consumers yet, which makes this something designed exclusively for enthusiasts that are willing to purchase developer kits.

The Omni takes some getting used to, and even by the end of my 20 minutes with it I was just barely starting to get the hang of letting the concave surface and gravity mimic my steps. This might some day be a wide release product, but for that to happen, home VR needs to be a reality.