The lights are on
Ubisoft is adding even more manpower to its online, persistent shooter, Tom Clancy’s The Division. The publisher has announced that Ghost Recon and Rainbow Six developer Red Storm has been added to Ubisoft Massive’s project.
The full extent of what the studio is working on for The Division has not been revealed, but Ubisoft disclosed that among the responsibilities are design of and artwork for weapons. With its work on past Tom Clancy titles, Red Storm has proven its expertise with weapon authenticity. The North Carolina studio has an entire team devoted to the subject focused on creating authentic arms, vehicles, and more. Three artists are currently assigned to that task for the Division.
Red Storm has relationships with arms manufacturers and access to firearms. Ubisoft reports that extensive photography and on-location audio are part of what go into Red Storm’s process of making its military titles feel authentic.
Red Storm is the second additional studio announced to be participating in The Division’s development. Ubisoft Reflections was added to the project in February 2014. Approximately 40 percent of the Newcastle’s five-team studio is now aiding Massive.
Ubisoft is still projecting the title’s release in 2014 for Xbox One, PlayStation 4, and PC.
Our TakeWith more and more resources being added to the project so far into 2014, I become less and less convinced that The Division will emerge in 2014. With The Crew and Assassin’s Creed (possibly two different titles) planned for the fall, things are looking crowded for the publisher this year. I don’t think it will arrive in Ubisoft’s current fiscal year (ending March 31, 2015) either.
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