The lights are on
Titanfall might be out the door and in our hands, but as is common for online-focused titles, it’s far from “final.” Respawn Entertainment producer Drew McCoy answered some fan questions yesterday, revealing some planned improvements to the experience.
A companion app is planned for the game, though McCoy wasn’t able to offer any details yet. “Unfortunately it didn't make it in time for release, but its coming soon,” he said.
McCoy also says that improvements to the party system and fixes to the chat issues some players are experiencing will be along in a future patch. Another common complaint that deals with team balancing between matches is also under investigation.
As for PC players, your requests for uncapped frame rate and private lobbies are being explored right now. A reduction in inter-match lobby time was proposed, though no commitment on a change was made. For more on Titanfall, check out our review.
[Source: @DKo5 (Drew McCoy) (1), (2), (3), (4), (5) via MP1st]
Our TakeTitanfall has largely passed its launch jitters with relatively minor hiccups. The Xbox Live problems, which Microsoft reports was not related to Respawn's inaugural title, have been repaired. The PC server issues that cropped up during launch day have been mended. Once the European launch is complete, the Respawn and Microsoft teams can respond to player feedback and implement change (like coloring party member names different from other teammates).
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