The crowdfunding campaign for the sequel to La-Mulana, a devilishly difficult platformer, has reached its Kickstarter goal. The campaign breached the $200,000 goal line with approximately five days left to go.

Two odd stretch goals have already been met, giving the development team a curry party and forcing the game’s director to eat curry three times per day for three days. The remaining additions, which begin at $230,000, will benefit backers. 

At that level, more story elements that detail the events of La-Mulana will be incorporated. At $260,000, an in-game bestiary will be implemented. The highest priced stretch goal is $400,000, which will put the game on Mac and Linux. Handheld and home console versions are hinted at, but no price has yet been revealed.

For more on La-Mulana, you can check out our review of the original. For more information on the Kickstarter campaign, head over to the official page.

[Source: Kickstarter]


Our Take
I expect we’re likely to see more developers head to Kickstarter to fund further installments of niche titles. For instance, I wouldn’t be at all surprised to see the Zero Escape trilogy conclude thanks to backers. I like this use of Kickstarter, because of credible teams with track records offering opportunities for better-informed backers.