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Xbox One Gets Battlefield 4 Patch Fixing 'Kill Trading' And More

by Mike Futter on Dec 19, 2013 at 02:02 AM

Battlefield 4 on Xbox One has a new patch that brings this version up to speed with the others. Headlining the update is a fix to latency-based “kill trading.” If you’ve ever wondered how a supposedly deceased opponent killed you, it was probably due to server problems that have now been addressed.

Here’s the full list of what’s been addressed in the new update:

  • Reduced the probability of the “Kill trade” issue (see below for details). 
  • Fixed a common crash that could occur during gameplay. 
  • Fixed an issue that could corrupt save files in the single player campaign. 
  • Fix for the game mode specific ribbons being counted twice in the multiplayer progression. 
  • Fix for a graphical glitch that could appear on terrain. 
  • Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents. 
  • Fix for an issue where 4x the damage from a vehicle's minigun would be applied to the chest when a player had the Defense specialization equipped. 
  • Servers that friends are playing on now have a higher priority in the server list. 
  • Server Browser is no longer showing empty or full servers by default. 
  • Balancing jet handling across all stealth and attack jet classes. 
  • Fixed a bug in Defuse mode where defenders could win a round by killing all the attackers without disarming the bomb. If the attackers arm the bomb, the defenders need to disarm it to win, even if they have killed all the attackers. 
  • Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. 
  • Fix for players getting stuck in the revive screen. 
  • Fix for players getting stuck in the kill camera after being revived. Note that you might see a graphical bug on-screen after being revived when accepting a revive within 1 second. This graphical bug will be removed in the next patch. 
  • Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode. 
  • Fix for the death camera/screen being displayed too early. 
  • Raised the first-person camera slightly for walking in crouch to more accurately reflect the actual position of the character. 
  • Fixed an issue with the party chat app not working. 
  • Fixed an issue in the in-game Battlelog where non-ASCII characters would display incorrectly. 
  • Fixed an issue when maps were not loading properly while player didn’t have the game in full screen. 

This is just the latest patch for Battlefield 4 that has seen problems across the five platforms it has been launched on. The issues were so severe that EA has halted DICE’s other work to repair the game. Additionally, a class action suit is in process against the publisher on behalf of investors.

The second suit, which has been filed, allege that EA executives willfully misled investors by making statements about Battlefield 4’s performance (and the publisher’s overall financial performance) that it knew weren’t true. EA has responded to that lawsuit saying that it will defend against the complaint and that the claims are “meritless.”

[Source: Battlefield]

 

Our Take
My last experience with Battlefield 4 on Xbox One was one of utter frustration. Before hard resetting my console, I crashed to the home screen more than 10 times. I also experienced crashes when matchmaking and when accessing Battlelog. In short, the game barely worked until I got into a match, during which time it was fine for a short while before crashing again.

We’ll see if this patch fixes the problems with the server browser, matchmaking, and crashing. I’ll share an update when available.