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PC Patch For Battlefield 4 Improves 'Kill Trading' Bug

by Mike Futter on Dec 16, 2013 at 07:27 AM

A new Battlefield 4 patch on PC is designed to fix a number of issues. Additionally, DICE has flagged a problem that stems from SLI-enabled video cards related to flickering terrain.

The patch fixes some issues with the killcam and reviving and something called “kill trading.” The latter issue is due to high latency and caused player bullets to kill despite that individual being deemed dead by the server.

Here is the full list of patch notes:

  • Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this. 
  • Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents. 
  • Fixed one of the issues related to the so-called “Netcode” (see below for details). 
  • Fix for an issue where 4x the damage from a vehicle's minigun would be applied to the chest when a player had the Defense specialization equipped. 
  • Fix for player tags not always showing when needed to, resulting in players shooting team members. 
  • Fix for graphical flickering appearing on terrain. 
  • Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode. 
  • Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. 
  • Fix for players getting stuck in the revive screen after being killed. 
  • Fix for players getting stuck in the kill camera after being revived. 
  • Fix for the game mode specific ribbons being counted twice in the multiplayer progression. 
  • Made NVidia 331.82 or later driver versions mandatory for all players. 
  • Disabled DirectX 11.1 on NVidia cards that have outdated drivers. 
  • Fixed driver version not being properly detected on NVidia Optimus systems. 
  • Fixed a minor crash that could occur when bringing up the scoreboard. 

Battlefield 4 has been plagued with ongoing problems across platforms. DICE has set up a tracker for the game’s 22 biggest problems. EA has also halted all of the studio’s other work pending repairs to Battlefield 4.

[Source: Battlefield]

 

Our Take
Even when DICE fixes a crash, like the one on the top of this list, it doesn’t seem to be able to eliminate it entirely. The same thing has happened on PlayStation 4, where crashing problems are less frequent, but still occurring. Here’s hoping that everyone getting Battlefield 4 for Christmas has a better experience than has been offered so far.