The lights are on
The Steam Controller is different than the gamepads we are used to using with consoles. The trackpads are designed to mimic mouse movement with additional, mappable functions intended to give users access to keyboard functions.
Unfortunately, when Valve first announced the controller, there was no example of how it might actually look in use, nor were there hands-on impressions from developers or media. The company is trying to rectify that, and we've highlighted some developer responses to the device (which have largely been positive).
Now, we finally get to see how the Steam Controller is used in four different titles: Portal, Civilization V, Counter-Strike GO, and Papers, Please. You can check out the video below.
Our TakeI'm slowly warming to the idea of the Steam Controller, but I'm not sold yet. I still want to see a multiplayer match in an FPS with a Steam Controller user hanging in with mouse and keyboard players.
I also don't see the Civilization V map-scrolling demo as the best way to show off how the game works with a strategy. There is so much more to that game than just scrolling around the map.
I'm eager to see more of these videos and actually hold and use one of these. Valve still has a way to go to sell me on this, and this video is a good first step.
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this is way i support the track pad on the ps4.
Doesn't look too bad, but I'm still skeptical. Not sure how I feel about constantly swiping the left pad to move the camera, and Mike is right about how the Civ V demo doesn't really show what all goes into that game. Needless to say I'm going to have to wait until I get my hands on it to pass any final judgement.
but that controller might be better than i thought
I'm pretty optimistic about the steam controller, this was an impressive demo to me.
Hmm. Not sure how well it actually works. I'm still interested to try it though.
Wouldn't it just be frick'in hilarious if Valve released Half Life 3 as a Steam Machine exclusive? Then those puppies would be instant gold all of a sudden, track pad controls or not.
What I would really love to see is someone trying to rocket jump well in TF2 with the controller. Looks really, really good so far but I can't see it being used for first-person shooters when everyone else is using a mouse/keyboard. Aiming for those headshots in the CS:GO demo took significantly longer than a mouse.
Actually I think I will be replacing my keyboard with one of these for a lot of games!
What about fighting games? And a game like Skyrim? GTA V? I'm still curious, but not sold.
Its cool, but I'm not much of a controller user. I've been using mouse and keyboard since I was a kid. To each their own though.
I have to admit, I wasn't so keen on the controller when it was introduced. This has done a good job of converting me - the 1-to-1 camera in portal especially did a good job. With that technology, the gap in aiming ability between consoles and PCs might just get narrow enough to allow for viable cross-play.
I'd buy this in a heartbeat if they made the track pads removable and interchangeable with joysticks. Options are important. Until then, I need to see how it plays Dota 2
This seriously looks like a touchpad for your thumbs. I can respect wanting to play from your couch, but while playing Counter Strike, the player had to swipe their thumbs like resetting a mouse on the opposite side of the mouse pad. They also had to do this for Civ V. This is why I don't like track pads, and they certainly don't make a good substitute for thumb sticks. I love valve, but just because I like the company doesn't mean this is a good idea. I think it looks unresponsive and uncomfortable to use. I would need to try one out for myself before I invested.