The lights are on
Capcom's European operation might be hit by the same layoffs that afflicted the U.S. office this summer.
According to MCV, as much as half of the staff at Capcom Europe will be let go.
A statement by a Capcom Europe spokesperson does not mention whether there will be layoffs, but reads: "Following a restructure at its U.S. operation, Capcom's European organization is currently evaluating its structure to ensure it is in the best position to take advantage of the changing market conditions the industry is facing."
Earlier this summer, Capcom's U.S. branch suffered layoffs, including senior vice president Christian Svennson. We reached out to Capcom for additional clarification on the impact and severity of the layoffs. We received the statement above in response.
Our Take:The only good that can come of this is that the company re-focuses itself for the future. But even before the layoffs hit, the company talked about the high costs of next-gen development. Although I don't know exactly what Capcom has cooking behind-the-scenes, if it's unsure about the move into next-gen, it could get worse before it gets better.
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Is this really news? I mean we all kinda knew layoffs were coming to Crapcom.
This isn't good.
Well that's sad news.
Ouch. That sucks. Hope they can find jobs with other companies.
This really sucks, Capcom has made some of the best games in our lifetime but in the last few years they seem to have no idea what's going on with the video game market. The saddest thing is that they continue to push in the most awkward directions, Deep Down being a free to play next gen game wont help their cause
I'll bet Comcept will hire them.
I really hope they hold strong. Dragon's Dogma was one of my favorite surprises of the current consoles, and I would hate to miss out on another possible gem. I did have extremely high hopes for Deep Down, because of how much I like Dragon's Dogma, but since then they have announced it as "free to play". Still I can give the game a shot without dropping any pennies, and who knows maybe I'll like it so much that I won't feel agitated at being nickel and dimed to play the whole game. Lately with that "free to play" news, and a mobile title for the long awaited Breath of Fire series, I can understand being sour on Capcom, but I also know they are still capable of delivering rpg goodness, so I hope they have some success soon to keep the doors open.
Capcoms been my favorite game developer ever since I started playing games. They've made two of my favorite games, Resident evil and Haunting grounds. I really hope they continue to do better so at least there will more more RE games. Did everyone forget they're not only making Deep down, but also dead rising 3 too. Hope both these games sell well.
And now another Capcom MegaMan game recedes further into its icy grave of improbability. . .
sad to hear about the employees, but releasing *** resident even games or not releasing games that fans want (mega man and resident evil 2 reboot), your sales have drop tremendously...make games that fans want and want to play, and you wouldn't have to worry about laying people off...fire the CEO and the a-holes who come up with bright ideas of what they think fans want...
This isn't exactly suprising. Capcom is BROKE...
I really hope Capcom stops trying to emulate the Activisions of the world now. This whole, "Everything we do must appeal to the broad demographic of shooter-loving brodudes on Xbox Live! Everything must be a super expensive production! Every game we make NEEDS to sell at least 7 million copies to be counted as anything other than a horrible disappointment" BS.
I am really getting sick of that; we already saw THQ die because of that thinking. Capcom should've learned this lesson way earlier in the generation: do what you do well, and don't sacrifice that to chase after some crazy target you have no business trying to hit. They pour so much cash into games that are ostensibly supposed to appeal to us westerners - games like Lost Planet 3, Resident Evil 6 and Bionic Commando. Games that are pretty terrible shooters, and they sell as such. I'm tired of seeing them make that stuff. Meanwhile, their fans have wanted a new Mega Man game for years. We're only just NOW getting a new Strider. We all loved Ducktales.
Why? Why is it that publishers see Call of Duty numbers, Dollar Signs roll onto their eyeballs, and they transition everything into a high-risk overbudgeted mess that far too many people's jobs depend on, or a teeny tiny little social card game for crap mobile phones that no one wants (like Breath of Fire VI). It is such a frustrating thing to watch! A once-cherished publisher destroy itself like this. No wonder Keiji Inafune left 'em. And Shinji Mikami (for Bethesda)
I hear that Capcom only has $152 million in the bank - this was a news story on a couple sites earlier in the year; google it. That is extremely bad for a publisher of this size. It's almost guaranteed that an aimless group like them will get way worse before getting better... if they can even recover at all. Hopefully, they cut this nonsense out and deliver games that their fans actually want for the next couple of years. And stop sacrificing what makes them unique for what they THINK would make them more popular.