The lights are on
Epic has put up another video showing off how Unreal Engine 4 will benefit developers. This dev diary uses the Infiltrator demo to show how different material layers can be assigned to character models easily.
Developers walk through how material layers can be combined on characters across all the assets in the game without sacrificing any detail. It's something that's clearly aimed at potential users of the engine, but it's still neat to see how the engine will make the sausage.
Here's a look at the full Infiltrator demo, and you can also check out the previous video in the series.
Our Take:Good-looking next-gen games are something that we as gamers take for granted, but making them easier to create – and the cheaper – is important so studios of all sizes and scopes can make make games.
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I'm just ready to see a new game from them.
I'm enjoying everything about Unreal 4 right now. It's so beautiful.
at 3:40 I just started going uuuuuuhhhhhhh...
It looks great! I always enjoy seeing new engines.
Oooooh, The new UDK UI is so nice! I can't wait for them to release it >_<
Just imagine how much detail codpiece's can have.
I bet. Unreal engine 4 powered games will run in 720p for next-gen consoles.... at 30FPS.
Unreal Engine 4 not only looks amazing, but has the potential to make developers lives easier when creating complex characters and surroundings, sweet deal for the next gen consoles.