The lights are on
If you still haven't picked up Grand Theft Auto V and are debating whether to get it on PlayStation 3 as a retail disc or downloaded title, you should watch this video. Eurogamer's Digital Foundry compiled the footage that shows a significant deficit in some areas that plague the digital version.
The Digital Foundry team used two different hard drives: a 500 GB after-market installation and an original 60 GB OEM drive. The problems are definitely noticeable on the newer, faster drive, but not nearly as pronounced as the original hardware.
You'll see side-by-side footage for the first half that shows off the more minor discrepancies. The second half doesn't need the comparison. At the 2:09 mark, you'll start to see structures disappear trees without their trunks and other oddities.
The report also indicates that these pop-in issues are only severe when driving at fast speeds in heavily populated areas. They seem to be absent when on foot and significantly less noticeable in the more open areas of the game's large map.
Our TakeFor some this might not be a significant issue, as the issue seems to present itself only during extremely fast driving in downtown areas. Is it annoying? Absolutely. Is the game still playable (and by all reports enjoyable)? Definitely.
For those that are experiencing this problem, I hope Sony and Rockstar are able to patch things up.
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
Damn...I came *this* close to downloading it on Ps3 instead of getting it for Xbox. Looks like I dodged a pointy, immersion-breaking bullet.
The most I've seen on the physical release was a bit of loss in graphical fidelity in shrubs/flora, and the typical tears in clothing/body mesh.
I've never bought a full game on the PSN, it takes up too much memory. And stuff like this can happen.
Well I'm one of those people. I upgraded my 60gb PS3 with a 500gb hdd and bought a digital copy of GTA V. I've seen bits of pop-in, and nothing out of the ordinary, but then again, when I'm driving 100+ mph I don't usually pay very close attention to the trees on the side of the road.
The only issue I've had so far is that the iFruit app that loading screens keep telling me to download doesn't work.
Both of these issues are being patched by Rockstar, so I don't see them as deal-breakers or even significant problems at all.
Ok, now this is something I've experienced with MANY digital games, and I am glad I purchased a retail copy of GTA V, but many games suffer that issue.
I am going to mention Battlefield 3 and Saints row 3, both digital suffer the same issue.
it doesn't matter if it happens at fast speed, a quick turnaround of the camera will make textures and objects pop out of nowhere. It's the same thing in every game that has not been properly optimized for digital.
I also want to say NOT al digital games have that issue, but many do have it. Take for example the new/latest Tomb Raider for ps3, it does not have the issue and it keeps up all the time no matter what. Another game that does not have the issue Need for Speed most wanted, catches up no matter how fast you go.
I have the digital version on ps3 the pop in isn't as bad as the video here.
In my settings I changed the vehicle camera height to high the pop in is minimal. It doesn't slow down the gameplay either.
While I can see the draw to having all-digital copies of games, I very much prefer to have a physical copy of a game if given the option.
I've experienced zero problems with my retail copy for PS3. Zero pop in, no frame rate drops, nothing. Actually, it's the most impressively smooth open-world game I've played on this console. Great fun.
I have 1 tb and haven't noticed anything, and I'm a total stickler for this type of stuff
Ah, this is why I just don't trust digital, or at least for now. Extreme driving is what makes GTA attractive after all, right? Digital will eventually be better, but not anytime soon.
i like having my disk anyway :P