The lights are on
Ubisoft has announced that the missing Invasion mode levels for the Vita version of Rayman Legends will be restored via a future patch.
Gary Steinman, Ubisoft communications manager, said on the Ubisoft blog that the levels were not included due to "longer development time than expected," but that they would be made available for free at a later date. Steinman did not specify when the patch would be available.
For more on the game, take a look at Jeff Cork's review of the console versions.
[Source: Ubiblog via Joystiq]
Our Take:From a public relations perspective, the development of Rayman Legends has been a bumpy one for some of the game's audiences on different systems. However, at the end of the day the game is good and Ubisoft is willing to do right by its customers.
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What? Where's the news about the non-existent servers for the PC version? I still can't get it to work.
How long does it take to port levels from one console to another? The game runs on the same engine across all devices, so how hard could it be?This being said, I'm glad that they didn't delay the game due to this, I would have hated waiting AGAIN for this game.
Nice for Vita owners.
Honestly those Invasion levels are a b*tch so the more time vita owners have to do the ones in the game already the better.
This game shouldn't be played on handhelds. Its Art Style needs to be appreciated on the big screen.