The lights are on
TimeSplitters fans have been so rabid for a sequel that when
of a fourth installment of the series were shot
down by Crytek, the community started making its own. That game is TimeSplitters
Rewind, and project lead Michael Hubicka says the team is now developing it
for PS4 as well as PC.
its blessing to the PC version of TimeSplitters Rewind back in March, and
although it has yet to approve the
project releasing on PlayStation 4, Hubicka and the other community programmers
that make up Pantheonyx feel confident enough to begin working on it in the
"We're actually going to go ahead and start development [of
Timesplitters Rewind] on PlayStation 4," Hubicka told
Gaming Blend. "Just because we're pretty confident Crytek's going to say go
ahead and do it. But we don't want them saying go ahead and do it when we're
caught with our pants down and we're like halfway through development and
[then] start something for the PlayStation 4."
Hubicka acknowledges that a console release involves a lot
more legal complications for Crytek, and that the publisher may very well say
no, but until then, the project is moving forward. Hubicka also says that an
Xbox One version of TimeSplitters Rewind isn't out of the question, but that
the team hasn't looked into it yet, and previous problems with developing for
the Xbox 360 have been "a huge turnoff" for him.
On its website, Pantheonyx
states that the goal is to release the PlayStation 4 and PC versions
simultaneously, and that cross-platform play may be possible. You can also
donate money to the project, which will strictly be used for server costs.
Blend via IGN]
I was a bit fan of TimeSplitters back in
the day (and still think the series' map editor doesn't get nearly the
recognition it deserves), and would love to see more of the series – especially
on a next-gen console. While there are plenty of hurdles standing between Pantheonyx
and a PlayStation 4 release, I'll be keeping my fingers crossed that Crytek
gives the go-ahead – after all, at the very least it's an easy (and free) way for the publisher to gauge interest in the long-dormant series.
Email the author Jeff Marchiafava, or follow on Google+, Twitter, and Game Informer.