The lights are on
Comcept's Kickstarter for the Mega Man-inspired Mighty No. 9 is already a success and backers are currently working their way through the project's stretch goals. In celebration, Inafune has posted a new video in which he shares his gratitude for the support of his fans.
Mighty No. 9 was only announced yesterday, but has blown past its $900,000 goal and currently has $1.32 million in pledges. The side-scrolling action game draws obvious inspiration from Mega Man, but Comcept says the game will apply "modern tech, fresh mechanics, and fan input" to the classic formula.
Backers have already reached Mighty No. 9's first stretch goal, which adds two extra stages to the originally planned six stages. The next stretch goal guarantees Mac and Linux versions at $1.35 million (which will likely happen in the next couple of hours), followed by new game plus and turbo modes at $1.5 million. The developer is clearly ecstatic with the Kickstarter's success, leading Inafune to post a thank-you video on YouTube:
Given there are still 28 days left in Mighty No. 9's Kickstarter campaign, we're guessing we'll be hearing plenty more from Inafune about the ambitious new project.
Our TakeComcept's success comes hot on the heels of another Japanese Kickstarter, Project Phoenix, which has surpassed its modest $100,000 goal sevenfold (and still has a week left in its funding campaign). Kickstarter seems like the perfect venue for veteran Japanese developers to find success outside of the traditional developer/publisher relationship, especially considering how devoted their longtime fans can be. Inafune, for one, seems to understand the importance of fan support, and it's nice to see him extending his thanks to early backers in a personal video.
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gamers will always support developers who make games that customers 'want', not what developers want to make *cough* capcom...capcom, pay close attention that fans have asked for this game for years, and you're turned your back to your fans, and look what happened in a matter of hours for a game that fans wanted....
I'm sure the game will come out, but I do have one problem for the Kickstarter of this game. The game doesn't come out until 2015!!! I understand that games take time and money to make, but they could have at least made a short gameplay video or something. Concept art isn't enough for me to invest on Kickstarter.
This is incredible and hope I get to participate in helping this gaming project. ^_^
So HUMBLE!!! ^___^
At this rate it looks like Keiji is gonna have to come up with some more stretch goals even past the $2.5 mil mark.
Capcom must be regretting not working on Mega man seeing as how fast this game was paid for.
Too bad that Capcom wouldn't get up off of its butt and let him make the Mega-Man game that should've happened. . .
I hope that the goal will be achieved. I'm really looking forward to play this game.