The lights are on
As part of our ongoing coverage of Dragon Age: Inquisition, we're going to be recording a chat with one of the minds behind the game. If you have a burning question for BioWare, this is your chance to ask it.
Here's what you do: Ask your question(s) in the comments below. We're going to harvest the whole batch at the end of the day on Monday, August 26. Then, we're going to hand-pick which questions we bring up during the Q&A session. After we have everything recorded, we're going to post the discussion as a special edition podcast in a couple weeks.
So, post away and maybe you'll hear BioWare address your question!
Email the author Joe Juba, or follow on Twitter, Facebook, and Game Informer.
One of the things that bothers me in some RPGs is when you clear an area of monsters and then that area is completely empty for the rest of the game. Will enemies respawn in Inquisition?
Dragons have always been one of the special elements of the series (obviously). With the move to a more open world, will dragons appear more frequently in our travels or will they only appear in certain encounters or quests like in the last two games?
Will there be any attempts to correct decision loading bugs from the previous games? I.E. whether or not some party members lived, loyalty quest outcomes, Witch Hunt, etc.
In Dragon Age 2 you used a system of time management according to storyline progression, as well as the ability to choose between day or night. Will Dragon Age: Inquisition feature similar setting change options, such as day or night, and will the inquisition happen over a number of years, as with DA2, or be more vague with the progression of time like in Origins?
Will the origin stories of the Inquisitor be playable, or at least more heavily involved, now that you have included various races?
We know about specializations from the previous incarnations of the Dragon Age series and how certain party members had their own customized classes. Will Inquisition feature similar custom classes, and how much of an effect will our class have on gameplay, including story? For example; will rogues who become assassins be less trusted than rogues who are rangers, warriors that are templars, or mages that are spirit healers?
Will the multiplayer have an effect to the singleplayer campaign,similar to ME3, if yes to what extent?
Do you see the future of Dragon Age staying squarely as is, or might the design eventually move on to a blended modern/medieval feel?
How in depth will customization be. Like will you be able to edit your home/HQ and will there be a feature to edit your characters face like in Dragon Age 2 in the Black Emporium?
How will save file transfer work given that this game will launch on a new console generation? Will people who played DA:O and DA2 on the 360 be limited to transferring to the Xbox One and the same from PS3 to PS4? Is there any chance of cross platform save file transfers?
bring back the mabari
Is it possible that the Inquisitor could meet the Warden from Origins if the Warden joined Morrigan at the n of Witch Hunt?
Is there multiplayer? If so, does it consist in a co-op mode like Mass Effect 3's? Or more like a Co-op story mode?
Could you please give us more information about the save file transfer?
Is there a limited edition programmed for the game?
Will all of the companions from the previous games make at least a brief appearance?
Really excited for the game :D
Will you be able to influence politics to maybe increase your power or even take control of cities and towns? Also, when you recruit people can you turn them into spies , soldiers, or artisans?
Given that all the development and pre-alpha footage we've been shown has involved the used of a 360 dev. controller, do you plan to implement controller support for the PC version, or adjust it to focus more on an isometric tactical angle than we've seen so far?
Will the combat be more like Dragon Age: Origins, Dragon Age II, a hybrid, or something totally different?
will there be restrictions to what weapon you can use when playing a specific class? And will there be two-weapon fighting for warriors again like it was in dragon age origins?