The lights are on
Update: After we posted the original story, there was some confusion about how digital content works on the Xbox 360 and the Xbox One. We reached out to Microsoft for clarification.
"Xbox One makes it easy for everyone in your home to share digital games," a representative told us. "Your home's Xbox One console acts as a virtual game library filled with digital games that different people in the home bought. Anyone can sign in with their gamertag and play any digital game - even if the owner is not signed in and even if the console is not connected to the internet."
"Also, your digital games travel with you, so you can share games with friends when you sign into their console," the statement continues. "If you purchase a digital game when you are signed into your friend's console, your game will be available on your console at home for anyone to play. Once you sign out of your friend's console, they will no longer have access to the game you purchased."
"This is similar to how digital games work on Xbox 360 today. The difference is when you purchase a game on your friend's Xbox 360 console, the game is tied to that console you purchased it on, not your home console. When you go home, only you can play the game on your console, and no one else can play it on your console unless you sign in with your gamertag."
To be clear, when you purchase an Xbox 360 game remotely, anyone on the purchasing Xbox can use it (as was pointed out in the comments). However, use at home requires the purchasing Gamertag to be signed in. On the Xbox One, licenses are expressly tied to Gamertag only. This is a significant change, as our readers have pointed out that it is possible to get two copies from a single purchase on the Xbox 360.
One of the big complaints when Microsoft reversed course on the DRM and online connection topics was that it put the brakes on game sharing. Today, Microsoft has revealed some new details about how you'll be able to use your consoles and games more conveniently.
The first thing that stands out in Xbox chief product officer Marc Whitten blog post is that users will need to assign their Gamertags to a "home console." Doing so will allow anyone using that console to access all of the games tied to the profile.
In turn, this allows a Gamertag to be signed in on both an Xbox 360 and Xbox One. Additionally, multiple gamertags can access the content on the home console. This includes multiplayer and entertainment. In other words, the Xbox Live family plan might be gone, but upon owning an Xbox One, it's obsolete (for the new console).
Everything else works like it does on the Xbox 360. You can log in and access your content from other Xbox One consoles, and as long as your profile is active, the games can be used.
This isn't the full package as originally intended, as the sharing of digital games across ten "family members" (that need not actually be family) is still not back. However, the door isn't closed on that making a return later on.
[Source: Xbox Wire]
Our TakeThe biggest news out of this is how Home Gold will work. Not having to share a gamertag with family members is great for me. I'm excited that when I get an Xbox One my son won't accidentally kick me offline when he wants to watch Netflix.
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Good news I guess but that family sharing plan sounds cool!
Oh man...I'm now back to square one on which console I want.
Dammit, MicroSony. Why couldn't one of you be clearly inferior?
[Update] well that sucks unless your can sign into your friends account any time you want then you have unlimited access to there digital library. (Unless you sign out)
I miss sony's 3 consoles with game access 1 with video access setup (could have sworn years back it was 5 and 1). That said, digital is digital, and we should expect no more access than if it were a physical copy, but i will say with sony's multiple console game rights setup i bought a lot more games digitally because my friends and i would each just toss 20$ or so at whoever bought the game, and for 60$ we all had access to the same game. Not exactly the most moral way of doing it but definately allowed us to experience and enjoy games when our budgets would not allow the full 60$ purchase. Neither happy nor upset with this choice by ms, it makes sense, and dont see any issues with it. I still maintain that in an ideal situation the digital copy would be priced to reflect the savings in shipping, backaging, physical media, ect and would be able to be stored in multiple places as backup, (which i think is possible and will be very beneficial next gen, along with maybe the console always checking every game you have and auto downloading/updating so that if you dont play a game for a few years it at least will have the last patch released). Moving to a digital only library is a very real possibility BUT not while internet providers put monthly data caps on your connection, and will not take off when digital is the same price as the physical copy, and until there are very real and obvious benefits to digital (not just not having to change discs or bring games with you) the movement wont take off. I know it cant happen due to legal issues but until a digital copy is 40$ and a physical copy is 60$, or a price difference greater than a measly 10$, and downloading one game doesnt consume 10% of your monthly date cap, then people will always be hesitant to go digital unless its an incredible (say lower than used price) deal. I went off on a tangent but im a big supporter of the potential of digital, but not until there is some sort of legit reasoning for it.
All this Xbox One news sounds great. Heck, it's what the Xbox 360 should've been all this time (well, except for the mandatory Kinect :P). I'm glad to see the Xbox brand more as a gaming manufacturer than the constant nickle and diming it was criticized for back then (yes, I know it was the backlash that caused the One to be a more complete package, and I'm not gonna criticize that, especially since it works in the gamer's favor).
So as I understand it, when you buy a digital game on the Xbox One, you can stream it to your friends console, if you are logged in at his Console? or download it at his console, but can only play it as long you are logged in?
That seems pretty fair, it is just like steam.
Who the hell lets their account on somebody else's home for them to play your games (or buy more games with your money) what if the owner wants to play a game in their house? Also what if your friend doesn´t have internet? Wouldn´t be easier just lend the disc like the old days? This is starting to look more like a pc and steam, might as well people leave consoles and build a better pc, it´s cheaper and better -.-
This is pretty convenient for a family that plays video games or if you have friends stopping over all the time to game with you.