The lights are on
Following a story last week about the PlayStation 4's RAM profile, Sony has taken the opportunity to provide clarification. As you might recall, last week we shared a report that the PlayStation 4 held 3.5 GB of RAM for operating system functions, 1 GB of which would be available on a flexible basis for gaming. Sony has provided a correction.
In a statement issued to Eurogamer's Digital Foundry, Sony addresses a key technical matter from the original story.
We would like to clear up a misunderstanding regarding our "direct" and "flexible" memory systems. The article states that "flexible" memory is borrowed from the OS, and must be returned when requested - that's not actually the case.The actual true distinction is that:
We have no comment to make on the amount of memory reserved by the system or what it is used for.
This changes the outlook for development, possibly opening up significantly more available memory. The implication from Sony's comment is that the processes in place for handling virtual memory will be largely seamless and easy enough to use. The intent seems to be that regardless of the direct allocation, the flexible memory will be available for gaming.
[Source: Digital Foundry]
Our TakeWe still don't know how much memory will be reserved for the system, and Sony's statement doesn't shed light on that yet. However, the process detailed in the statement made to Digital Foundry provides confidence that more than the 4.5 GB of direct memory and 1 GB of flexible memory will be accessible for game purposes.
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I think the main thing that counts is the counsel is more "developer friendly" we are never going to notice this or even care.
enough with the memory, when is the release date????????????
Why don't we just wait and see what happens? Both consoles seem to be more or less on the same level(which is great)so why does it matter? Not to mention neither of the consoles are out yet.
They also said the "flexible memory" was only half a gig. I was actually getting excited that they weren't going to bottleneck there system like always. But how wrong was I? There using almost half of the RAM for non gaming! This is a joke.
I am just waiting to purchase mine with Infamous: Second Son, Knack, and MGS 5.
That's good to hear.
So basically nobody really knows what the *** is going on....
Digital foundry also miss quoted sony and said the ps4 only records 7 minutes of gameplay and it turned out to be 15 minutes in the end. I am not sure if I would believe anything digital foundry says about the ps4 at this point. I am sure the only reason sony didnt want to comment on the amount of ram used was b/c gamescom is less then a month away and will probably address it then