The lights are on
In a new interview, Ouya head Julie Uhrman revealed numbers that confirmed the reports that – so far – Ouya owners aren't inclined to pay for games.In an interview with The Verge, Uhrman said that "Monetization on Ouya is so far better than we expected. It takes time to build what traditional consoles have had decades to build."However, the sales numbers she provided seemed fairly bleak. According to Uhrman, only 27 percent of Ouya owners have paid for content, with most choosing to use the system for free-to-play games, demos, and illegal NES and SNES emulators.The games that Uhrman cited as the system's most successful, TowerFall and Hidden in Plain Sight, have earned $21,000 and $4,381 respectively. This may have something to do with TowerFall creator Matt Thorson's recent announcement that he's bringing the game to PC.Uhrman also talked of increased developer interest in the system. There are now over 21,000 registered Ouya developers. In addition, she said the systems rate of upgrade from free to paid version (8 percent) is actually very good in the free-to-play market.Source: The VergeOur TakeWhile Ms. Uhrman can spin the numbers any way she likes, the fact that your system's breakout game (TowerFall) has only earned $21,000 is bad news. Given that the game sells for $14.99, that is only around 1,400 paid downloads. Which, simply stated, is pretty pathetic for a game as good as TowerFall. Between PC, mobile platforms, and next-generation consoles from Microsoft and Sony that will be much more indie-friendly, small developers have a lot of options. If Ouya wants to succeed, it's going to have to convince the industry that it's a place where companies can make money.
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Yeah this does not sound great.
It's the ouya's fault, they always announced it to have free games and no more.
Ms. Uhrman really could not have expected this to be different. When OUYA was announced, there were 2 clear points being made about the console.
1. It would be an 'open' and 'hackable' console that anybody could root if they chose to.
2. It would be a sanctuary for indie developers, basically allowing anybody who made a game to upload it to the storefront, as long as they offered a free trial.
People somehow assumed that the latter meant all indie games would be of high quality and worth paying for, both the people behind OUYA and the games library, and the consumers. The final result of course was different, with games like The Amazing Frog which may be fun at first, but hardly worth paying for after the initial demo.
As novel as the idea is of having a console that focuses on the indie scene, it won't ever work in the long run. Something else needs to be offered that will make people want to talk about it more, and there needs to be some tighter QA measures around uploaded content, to ensure that it isn't shovel-ware.
Plus it doesn't help that there are contenders on the horizon which will offer something different, like the Nvidia Shield and the M.O.J.O. I am personally interested to see how they fare, but I suspect that although they won't be riding on the kick-starter momentum train, they will do better than Ouya at release.
with games that looks like the nes and mastern system, who will buy them? people might make their own games...
it might get more sells soon
It isn't Google Play compatible. That alone defeats it's purpose in my household.
In fairness, with a business model like this, you have to be ready to see that coming.
To be fair, I would only buy an Ouya to play emulators and maybe Towerfall.
Thats actually pretty Disappointing...
Honestly was anyone even excitied for the Ouya? It looks awful and I never really saw the appeal for it
oh look, the ouya is a failure.......shocker
I considered buying an ouya, until I found out that all the games I've bought on my Android phone couldn't be played on it without rebuying them (assuming they were available at all). Don't gives me the comparison of, "well, you can't play xbox games on a playstation". I liken the ouya to a PC type of platform. Would anyone buy a PC if they're older PC games couldn't be made to operate on their new ones?
Dammit I'm that guy... Sorry ppl