The lights are on
Right after we broke the story of Microsoft's reversal on the Xbox indie self-publishing policy, social media lit up. Developers and fans alike chimed in, off the cuff. Prepared statements are great (and we have a couple ourselves), but the raw reactions are important.
Before we get to that, we want to share two quotes from developers that had worked with Microsoft previously, but have since begun working with Sony for various reasons. Both Klei Entertainment and Just Add Water were presented at Sony's press conference, and the founders of both provided their reactions to the news about Microsoft's latest policy shift.
"That is good news indeed! I suppose the real test is in discoverability of the games on the dashboard." - Jamie Cheng, Founder, Klei Entertainment (Don't Starve)
"This news, whilst awesome is a long way from being detailed. Personally I need to know the full details before we can commit to announcing Oddworld titles for the Xbox family." - Stewart Gilray, Founder, Just Add Water (Oddworld: Abe's Oddysee - New 'n' Tasty)
"I think it's a step in the right direction but the devil is in the details. If the revenue share is 50/50, that's absolutely horrible and by far the worst split out there. If the SDK forces you to go through some abstraction layer like XNA to get to the hardware, that's also horrible and would be of no interest to me. Fingers crossed for a 70/30 split and a good SDK...otherwise I'll stick to everything else." - Tommy Refenes, Team Meat co-founder (Super Meat Boy)
Now, onto the responses right after the announcement. What you'll see below is a small collection of immediate responses from people. These aren't reactions to a request for a quote. They are raw responses to exciting news.
Benjamin Cousins, Head of European Game Studios at DeNA
Brian Fargo, Founder, inXile Entertainment
Stephen Toulouse, Former Xbox LIVE Director of Enforcement
Abel Drew, Founder, An Indie Game Company
Grant Egglestone, Developer, Dubit Limited
Borut Pfeifer, Worked With 17-bit Studios on Skulls of the Shogun
We also kept an eye on the community reactions, and there were some insightful (and amusing) responses.
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It was a smart move.
It is nice to hear a company listening to their consumers and the people who would be working with them and making changes to keep them coming back. I may have already pre-ordered my PS4 (for other reasons then just their former policies but those certainly didn't help) but I am glad to hear Microsoft is listening.
The fact that they are allowing indies with their own marketing to set the release dates sounds like a big deal. All I heard before was how indie devs hated MS because they had no control of their marketing for their product. For example, releasing an XBLA title the same week as say, a COD or Halo game really could sabotage the overall sales/profitability of a title.
I already have my PS4 reserved, but it is nice to see that Microsoft is having a change of heart (or wallet size). It is a little weird that both consoles are so extremely similar now, but whatever, to each his own. Happy gaming!
I don't really play Indie titles, I likely won't be playing many indie titles in the next generation, and I don't want people telling me about their love for indie titles.
But I guess this is good news for those who are interested in the scene.
Oh..well thats good news for indie devs,which is always great news!
Does this change my opinion on what system to get? nope.
When a console is more expensive and has a built in camera that can sense you in the room...iam gonna skip that one.
I wanna play with the single device authorization feature.
Lots of good insights
Well one thing is for sure, you can always count on MS for controversy. And that no matter what you do, there will always be unsatisfied whining pricks every where.
Lee Bradley tweeted it best... all this back and forth business by Microsoft is like having too many cooks in the kitchen. Hopefully there isn't any of this nonsense once they get closer to release...
Microsoft had strong leadership when all of these policies, so many of you cried about, were initially enacted. Now, I feel they have stronger leadership, It took Sony the entire past generation to change effectively, and MS has made changes before the next generation has even started. What is wrong with that? Some of you act like it is a bad thing that MS has reversed some policies, and I find such a stance perplexing. I say Kudos MS, keep it up.
I agree with Lee Bradley. All this backpedaling seems to mean Microsoft has some knuckle heads leading the charge. They are changing every one of their policies. At this rate i am thinking someone put wayyy too much money into the Xbox 1 that they cant have it fail.