The lights are on
The organizers behind the annual Game Developers Conference are now taking submissions for the upcoming 2014 event. If you're interested in presenting a lecture, roundtable discussion, or panel at GDC 2014, you have until the end of August to submit your idea.
The event contains several different tracks related to the game industry, including audio, business, marketing and management, design, production, programming, and visual arts. Proposed content is reviewed by an advisory board that includes Square Enix's Julien Merceron, PS4 architect and veteran game designer Mark Cerny, Media Molecule's Siobhan Reddy, and Canabalt creator Adam Saltsman. Two new members have joined the advisory board as well. Christina Coffin comes from a technical background, where she worked on games including Ultima Online, Assassin's Creed II, and Battlefield 3. Chelsea Howe worked at Zynga, and is now a senior game designer at TinyCo.
“Our continuing goal with the GDC is to be the nexus of game design creativity and innovation, bringing compelling and practical sessions to our attendees,” said Meggan Scavio, general manager of GDC events. “The additions of the fantastic Christina Coffin and Chelsea Howe to the 2014 advisory board are particularly exciting, as both women bring deep experience designing and programming a wide variety of games, and they will ensure even greater diversity in GDC programming that reflects some of the fastest growing sectors of the industry, like social, mobile, and independent game development.”
Submissions will be accepted until August 29. Visit the official site for more information. GDC 2014 will be held from March 17-21 in San Francisco.
Our TakeA conference without content is just a crowd. Fortunately, GDC organizers have been packing the event with insightful panels and discussions for more than two decades. If you're in the industry and you have something interesting to say to your peers, put together a submission – everyone benefits from sharing information and perspective.
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