The lights are on
Valve has announced a new program called Pipeline designed to help teenagers interested in video game design answer some of their questions about the industry.
The program will help both Valve and young game designers. Valve has always hired industry veterans with lots of experience, but it has hired a group of inexperienced teenagers in order to, "See if we can take a group of high school students with minimal work experience and train them in the skills and methods necessary to be successful at a company like Valve." The teenagers will then share their experience and knowledge online on the Pipeline website.
You can find out more about Pipeline by checking out the video below, or heading to the website. Both the website and the video were created by the members of the Pipeline team.
[Source: Valve Pipeline via Endgadget]
Our TakeValve always does things a little bit different – and this is especially different. It's these sort of experiments, however, that puts Valve on the cutting edge and has made it a successful company. It might also make Valve more open to bringing in young unproven talent, which would be especially helpful for young game designers interested in working for Valve, of which I am sure there are many.
Email the author Kyle Hilliard, or follow on Twitter, Google+, Facebook, and Game Informer.
continuing with the plumbing puns i see
I think its really cool Valve is doing this. It helps people who want to go into the gaming industry and gives them experience and tips. I didn't know that a couple of their games like Portal were actually fanmade mods of Half Life and they decided to make it an actual game. I think doing things like that encourages people to go into developing games which is awesome. :)
Good for them. Glad to see more companies not being afraid to let in some new blood in the industry.
Excellent. There are few places that actually get kids interested and have an in depth experience with professionals. The only sad thing is that they didn't open it up to more kids. I, for one, am very interested in game development, and I would love to be in a program like this.
Still no help to me, who has a degree built for animation and not a job in the industry.
I always wanted to program games when I was a kid, but the most advanced computers in my school were Apple II and not a single person knew about video game design. I read in Nintendo Power about the first video game related school coming about in either Vancouver, BC or Seattle, WA. I don't remember. I hope Valve teaches some old school values of gaming as a lot of these newer games seem to play themselves. I want a challenge!
This could be a win-win. It's good for the students wanting to get involved, and it could be good for the industry in finding fresh talent.
wish i was a game designer
This is a pretty cool program! Sadly, i'm not very good when it comes to actually creating video games. We had to do that in computer class about a year ago, and I always made my levels extremely hard!
Always liked how Valve does the things they do.
...where do I sign?
Where was this three years ago when I needed it? *sobs quietly*
I just like how Valve doing the best they have in the whole industry, they always focus on the good things in the community. Just bring smiles to the people in gaming.
The first thing that popped into mind after reading this article was the recent testimony from Jeri Ellsworth, ex-Valve employee. According to her Valve is, for lack of a better word, elitist. I am curious to know if this is the truth and how, if at all, that might affect the Pipeline Program. Don't get me wrong, I am not completely sold on what she had said, but I do believe it is good to keep an open-mind in situations like this.
Nice might check this out. I'm definitely interested in the gaming industry.
So, is this their method to get more testers? Kinda like Sony's show Tester (or whatever it was called).
This is amazing, especially since Valve is the company I wanted to work at!
Pretty cool of them. Way to go, Valve.