The lights are on
Back in May, Precursor Games launched a Kickstarter for its spiritual successor to Eternal Darkness, but the developer quickly decided to reboot the campaign. The blood drive begins again on July 25.
Precursor Games has been the center of a controversy surrounding several former Silicon Knights employees who allegedly kept company assets from former projects when they moved over to the new studio, but that hasn't stopped the studio from prepping to relaunch its Shadow of the Eternals Kickstarter on July 25.
Precursor Games also announced a contest starting Monday, July 15, where designers can compete to craft the artwork and slogan for the official Shadow of the Eternals T-Shirt that might become one of the KickStarter rewards. You can read more detail about this contest on Precursor's blog. You can also watch the nine minute Shadow of the Eternals game demo that Precursor released during its initial Kickstarter push, here.
Our TakeI was a huge fan of Eternal Darkness. The game was one of my favorite GameCube titles, but I'm a little worried about seeing a sequel now. I don't believe in the developers anymore. Silicon Knights most recent games, Too Human and X-Men: Destiny, failed to live up to the company's early legacy. Admittedly, Precursor Games is a different studio, but it contains many designers from Silicon Knights. I'm also wary of using Kickstarter to raise money for a game of this scale. Kickstarter seems great for funding smaller, indie titles, but no one has raised more than a few million dollars on Kickstarter.
Games like Shadow of the Eternals cost more than that these days. Double Fine has already had to look for more money for Kickstarter-funded Broken Age, and it raised over three million initially. I know that Precursor Games hopes to take their Kickstarter-funded work to another publisher before it finishes the game, but that just doesn't seem like the honest way to approach a crowd funding site. In short, I'm still wary of this project, but if Precursor Games ends up turning out a brilliant game then more power to them. Still, I wonder how many old Eternal Darkness fans feel brave enough to help fund this project. I know I won't.
[Source: Precursor Games via Joystiq]
Email the author Ben Reeves, or follow on Twitter, Google+, Facebook, and Game Informer.
Lot of controversies surrounding this one... hope something great comes out of it though.
if they haven't changed the asking price or Dyack's inclusion, I don't see this succeeding where it failed the first time. It failed for a reason. either change it up, or find another way to fund it.
Ooooh, on my b-day. Alright.
This situation is sooo messy, even though I loved the origional, i dont trust these dudes
i love kickstarter, and i love video games. but this made me roll my eyes. get it together, guys.
"Precursor Games: If you're a pedophile or an embezzler, you've got a job with us!"
Is anyone really that dumb to give their money to this company? I mean yeah the idea of their game sounds great in theory like they said, but can you really trust they'll be able to make anything that decent or anything at all for that matter?
You know, you'd think they'd have learned the first time. And when you take their previous work into account, I seriously hope no-one is foolish enough to give them money.
I hope the game gets made and that it turns out to be really good!
What happened to the "exciting news" that Dyack was holding back until the Kickstarter was relaunched? These guys are a mess...
I've never played this Gamecube title. But from reading this, the funding definitely doesn't seem worth it until there is more potential proven.
This is where I think they should just suck it up and get a publisher. I like the idea that Kickstarter helps the little guy out without being bullied by the publishers, but I also find it ridiculous when projects start demanding millions. Then again, I don't exactly trust these guys either, so maybe there's a slight bias on my behalf :P.
If Precursor games is making a spiritual sequel to a popular game then would not a publisher fund them. Oh that is right it under sold on the GameCube and became a cult classic. Then they have too much bad press: people stealing, developing mediocre games and someone arrested for child pornography, even though the last one is not Precursor's fault, some people are just sick. So how do they expect to raise to anything over one million dollars? But if they can get the game developed, then more power to them.