The lights are on
Undead Labs has achieved great success with it's open world zombie sim, State of Decay. One thing that players have been waiting for was a cooperative mode that was planned for inclusion, but later delayed to speed up release. We've learned that the update isn't coming.
The decision is based on a re-evaluation of the time it would take to fully implement an enjoyable co-op experience. The team had originally estimated a six month development cycle, but has since realized that it would take closer to nine.
Additionally, Undead Labs isn't sure that it would meet the expectations that the community has set for it, but will be working on including multiplayer in the sequel. Based on comments in the official forums in response to the announcement, players seem to be taking the news well.
Other top requests from the community include a sandbox mode and a spear, which upon reflection seems like a pretty darn good zombie-fighting weapon. Also, we had reported on problems with the title's first patch. Those issues have since been fixed with another update.
[Source: Undead Labs via Joystiq]
Our TakeEvery time I hear about a developer choosing not to include "check the box" multiplayer, I get a little bit more excited about our future. This is a sentiment I've heard a number of times echoed recently by publishers, including Bethesda and 2K Games. Bioshock Infinite did just fine as a single-player title, and 2K Marin's The Bureau: XCOM Declassified won't have a tacked-on multiplayer mode.
I'm keeping my fingers crossed that online play is one bullet point that publishers are starting to realize isn't always viewed as a positive.
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
The game is a proof of concept for World of Decay, which will be online; that this version won't have something slap-dashed on after the fact doesn't bother me in the least.
Feh, I was looking forward to the multiplayer. Disappointing.
Well, I'm disappointed. Beat the game once and have all the achievements already. Was hoping for multiplayer but now I'll probably only end up playing it a couple times a year. Still 1 of the best downloadable games I've played I'll give them that, just wish they wouldn't have gone back on what they said.
Disappointing but not surprising. Adding multiplayer would've been an extensive amount of work, and as they said would've prohibited them from adding any new features or content to the existing game. SoD is already an amazing experience and could be the start of a great franchise. Looking forward to a World of Decay multiplayer sequel in the future.....
Dang. I like the SP, but even just allowing another player alongside would have been fun.
I will get the game with or without cooperative play and it is nice to hear that developers/publishers aren't forcing multiplayer as much nowadays.
thats kind of a kick in the nuts, im sure it was never guaranteed by the devs, but it was heavily implied that co-op would be coming down the pipeline, and why alot of people (myself included) bought the game. its a solid game on its own, but its a huge letdown from undead labs, particularly when they have been so good with their interactions with the community so far.
aww disappointment :(
I agree with you Futter, every game does not need an halfheartedly multiplayer included. GTA 4 I am looking at you.
I was excited for the addition of multiplayer and if it was just to focus on making it the best sequence possible for the sequel I would be less disappointed. But considering its being scraped just to develop new content for this one why not the content that would have given the game the most replay value. If you are going to give nine months worth of dlc why shouldn't one of them be the feature everyone ask for. Also as far as "check the box" multiplayer that wouldn't apply in this case because it was originally inferred to be just that and was scaled back in order to release why not just finish the game completely minus the bugs and with multiplayer than put it out at 75% completely working and without a feature that drew a lot of people to it to begin with. I get more excited when developers take their time and deliver the best game with all the correct features than hint at the world and only give you a state.
Well I was pretty excited for the possibility of multiplayer because the game is so big and there's a ton of stuff to do. So having a player that's more competent than the AI would be really nice. But it might also make things too easy.
I'm not really that mad about it.
"Every time I hear about a developer choosing not to include 'check the box' multiplayer, I get a little bit more excited about our future"
Thumbs up. I know nothing about the game, but I am in agreement with this sentiment.
its a good thing they are making class 4