The lights are on
One of the questions we had coming out of the Microsoft press conference at E3 was about Sunset Overdrive. Sure, the footage we saw looked great, but we still knew very little about the title.
Today, Insomniac's CEO Ted Price and creative director Drew Murray walked viewers through the cinematic trailer. It's not until we watched the footage with their commentary that we realized all the little things peppered throughout.
The pair discuss the open-world design, the emphasis on verticality, and the importance of traversal around the city. Additionally, the team describes Sunset Overdrive as a living world that will be updated over time with feedback from the community. There is also discussion about momentum-based gameplay (which we imagine to be something similar to Bizarre Creations' The Club) and Insomniac's unique approach to weapons. One example is a vinyl album shooter that they describe as "a throwback version of the dubstep gun from Saints Row IV."
There was no gameplay shown today, but the conversation about the concept for Sunset Overdrive was fascinating.
Our video embed cuts off, but never fear. You can watch the whole thing on Insomniac's Twitch channel.
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
I still think them making it exclusive to Xbox is a stab In the back to its playstation fans. But still, can't wait to play this on the Xbox one!!
Is this a DLC game? Because it sure looked like it from E3!
I really want to play whatever this game ends up being, just based off of the art style.
This game looks very cool and interesting. I can't wait to play it, especially since it is from Insomniac.
I hope this is good. I want Insomniac to be successful even if they're not with Sony anymore.
well i am very excited for this game, it was one of my favorite trailers of E3, i love the color and care-free tone
Upload this on Youtube. Game Informer's video player is total and utter crap.
I don't care about these liers. All their we wanna own our IPs and bring games to everyone stuff just flew right out the window.
There's just one question I have about the game...
I heard that Microsofts console was designed to run online even when its off so that it can download updates without a wait, which would work perfectly with this. But with Microsoft changing the always on policy, will this feature still work if you do have a stable internet?
He wants to keep a two way conversation with people who love to play his games....so how does that happen when the players are on psn
Instead of this they should be working on a new Ratchet game....but they aren't. Because money talks...and i'm sure they didn't mind the then DRM policies x box had.