The lights are on
Do you trade in or sell your games? If not, the Xbox One's still unclear restrictions on second-hand games might not bother you. Do you live in an area with blazing, stable Internet? If so, you might not be concerned about the 24-hour check-ins required by the Xbox One. Even if those two issues haven't deterred you, there's one last thing to consider: price.
Sure, Sony is taking a different road than Microsoft with regard to ownership, but the biggest piece of news was the price. The PlayStation 4 will be offered at $100 less than the $499 Xbox One. For those consumers that decide not to purchase the optional camera, that's a big difference.
Today, Xbox president of interactive entertainment Don Mattrick addressed the cost discrepancy. "We're over-delivering value against other choices," Mattrick said in a conversation with Bloomberg TV. "$499 isn't a ridiculous price point. We're delivering thousands of dollars of value to people."
The conversation moved on after that, and Mattrick didn't go into detail about where the additional value was being generated. It would be unsurprising to learn that the Xbox One manufacturing expenses are more than $499 per unit. Video game hardware is typically a loss leader, with licensing fees for software making up the difference over time. We'd be interested to hear more about the valuation, as Mattrick's "thousands of dollars" seems high.
What do you think, does the $100 price difference make you hesitate? How would you view the price if Microsoft were to drop the used game and online connection restrictions (something unlikely to happen)?
[Source: Bloomberg TV]
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
Huh? Maybe thousand of dollars of value for Micro$oft after they finish skinning you alive.
The more Microsoft tries to talk up the Xbox One, the more I want to put it down.
Hmmmm... they don't have any games out, the hardware hasn't even been released, how well the public will support and receive it is unknown, but... the Xbone offers thousands of dollars in value?
I neither have a problem with the price nor the used game restriction what I reallly have a problem with is the internet requirement
I don't really mind the price point because it'll go down after a few years and I don't have any spare money right now. But I'm most likely going to get an Xbox One. Why? Because all of the hating on microsoft is making me defendant of the one and I don't care about any of the policies, unless we're not moving to a better area, because they I would have limited internet.
The $500.00 price seems fair. It's the direction Microsoft is taking the Xbone that is a turn-off. I buy gaming consoles to play games. Is that so hard to understand? No one issue is a deal breaker for me but when you add everything together I can see the direction the xbone is going and It's not the same as me. I still like to own the games I purchase. They don't care, so why would I support them?'
thousands of dollars of value seems a little far fetched...unless there are some features they've yet to announce. And even if that's true, the unannounced features won't be groundbreaking otherwise we would've heard about it already. I don't have a problem with the XB1 costing more than the PS4 because from what I've heard the PS4 doesn't have any of the "fluff" that the XB1 has.
I will not be getting an xbox one, totally ridiculous demanding an online presence all the time, plus I refuse to have TWO consoles in my home just to play my old 360 games, GOOD BYE XBOX ONE, THANKS FOR NOTHING....
When is MS going to stop letting him talk?
Hey the 4 $0.25 rubber balls I bought for the kitten provides hundreds of dollars worth of fun value. Of my statement and Don Mattrick statement which of them are more accurate?
The "value" of a product is ultimately a personal thing for each consumer. The value of their console is quite low for me, because most of the "exciting" new features it offers are redundant or unnecessary to me. The value of a gaming console to me lies exactly in the philosophy that makes consoles a "loss leader". The software. The games I get to play on the console as well as the reliability of it are the primary factors determining the value for me. "Thousands?" Even if you loved every single feature and used them all, I think that's still stretching it a bit.