The lights are on
One of the biggest questions we've gotten from readers is whether upgrading to next-generation hardware will be worth the investment at launch. Unsurprisingly, publishers didn't take up valuable booth space to give us the answer.
Across the expanse of the Los Angeles Convention Center, we only found one game running on different sets of hardware: DC Universe Online. That title has seen a significant visual boost on the PlayStation 4, but the feature sets are identical across platforms.
We know that graphics aren't the only improvement we'll be seeing come this holiday season, as both platform holders and developers have been touting the opportunity provided by the PlayStation 4 and Xbox One to create new gameplay experiences. Without knowing how features in different versions of titles like Watch Dogs, Titanfall, and Call of Duty: Ghosts will be differentiated, it's hard to know whether making the leap to next-generation consoles will offer more than just an improved aesthetic experience.
In other words, until developers and publishers let us see the feature sets and gameplay of both versions, side-by-side, we won't be able to let you know how much of an improvement the new hardware will make. Comparisons aside, next-generation titles look fantastic (though they offer nothing visually that PC gamers don't already expect). The case for investment in new hardware needs to be about more than graphics, though.
Will the increased power result in simple cosmetic enhancements or will gameplay experiences truly break new ground? This remains one of our biggest questions as we take our first steps into the next generation.
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I think in the beginning, the major differences will be in visuals. Give it a year or two, and we'll really see what these things are made of.
I wasnt impressed with those games
Graphics will almost certainly be better on the next-gen versions of these cross-gen games. But I am more interested in hearing about the differences in AI sophistication, frame rates and the benefits afforded by the increased memory capacity. Watch Dogs for instance is a game that seems vastly superior on the next-gen systems due to the benefits granted in these areas.
I don't think that the first wave of next gen games, which is also coming to current gen for the most part, will be different from the current gen counterparts in ways other than graphics. Publishers will most likely take baby steps into this next generation of awesome gaming hardware, so I think that they will be largely the same experiences.
Of course the developers are going to put their best foot forward. they're going to show you their new games with all the bells and whistles, all the improved AI, bigger levels, more players on screen, etc.
it just takes deduction to determine the current-gen versions.
BF4 next gen = 64 players, current gen = 24 players
Titanfall next gen = dynamic AI NPCs in MP, current gen = no NPCs
Watch_Dogs next gen = "second screen" apps, current gen = no apps
I suppose these are just guesses, so the article does bring up a good point that the developers haven't admitted what the shortcomings will be. except for BF4, I'm pretty sure that was confirmed already.
When I buy a next gen system, it'll be the PS4. Until then, I'm quite content to sit on my 360 a bit longer knowing that COD,BF4,Watch dogs and Titanfall will all release on the 360.
The increased hardware power really just brings us better graphics, and that's about it. If raw horsepower delivered some kind of stunning, drastically different actual gaming, then PC games would actually be different from console games.
It's going to be a whole new ballgame, especially after the first year.
Sounding great so far.
If games stay the same but the graphics get better, then what's the main reason to get new systems?
The whole industry needs innovation and something to change the landscape to keep us coming back for more. Or it just becomes monotonous and we'll become mentally fatigued with repetition.