The lights are on
During my tour of Sony’s booth, I got a chance to see a series of demos based around the PlayStation Eye and the PS4’s new controller. They’re clearly not ready for a prime-time release, but my interactions with a bunch of little robots showed that developers have a lot of tools at their disposal with the PS4.
The demo starts with a shot of the play area, as captured by the new PlayStation Eye. I played with the EyePet for a fair amount of time on the PS3, and the old camera’s 640x480 resolution made the schism between CG characters and the captured real-life backdrop jarring. The new device supports resolutions up to 1280x800, and the higher resolution is immediately noticeable.
The PS4’s controller has a speaker built into it, and when I hold it up to my ear I hear a squeaking sound inside. The conceit here is that the controller is like a genie’s lamp; rubbing the trackpad releases its inhabitant – in this case, an adorable floating robot named ASOBI. He putters around the screen, making whirring squeals and clicking sounds. When he gets close to my head, I’m able to swipe him away or tickle him. He likes the tickling, but grows increasingly annoyed at the batting motions. Eventually, a target reticle appears on my head. I move out of the way, avoiding his blast. The Sony rep doesn’t fare as well, and his hair catches ablaze on the screen.
The next demo “fills” the controller with a dozen or so tiny bots. When I tilt the controller around, it rumbles to simulate them rolling around inside – a neat illusion that also shows the stronger rumble motors. I then get a peek inside the controller; when buttons are pressed, the robots dance around. When the light on the front of the controller is covered with a hand, the interior appears to dim, and the area is illuminated only by the robots’ eyes.
The Sony rep then flings the robots out of the controller by flicking the touchpad. They mill around on the floor, responding to our waves and foot movements. In one last trick, I see how players can use connected tablets with the PS4. Using rudimentary drawing tools, the rep paints out a heart, which drops onto the floor as a three-dimensional toy.
As we see more PS4 games in development, we’ll naturally see the capabilities of its hardware, controller, and other accessories. In the meantime, I walked away from this endearing demo with a better understanding of what kinds of tricks that developers can use in the next generation.
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Yeah... I don't really see myself enjoying the PS Eye either but its great for those who like it.
Sounds like a watered down kinect. All kidding aside, it may have potential.
Now that's...kind of interesting.
yeah it still has nothing on the kinect.
Ooooh man glad that thing's optional. It sounds like they don't know what the hell to do with gesture technology, either.
Not nearly as impressive as Kinect, but I'm sure that they'll incorporate it in some cool way.
it sounds like a super better version of the play room on eye toy
www.engadget.com/.../lets-take-a-closer-look-at-the-playstation-4-dualshock-4-and-p if you want to see a video of it by Engadget.
what no video lol damn
It costs 60$ !!!!!!!
impressive, the same goes for kinect. all that is needed is for some developers to make games that utilize this feature.
Very poor pale tech compared to new kinect 2.0 and lack of pack in with console will ensure its never used.
The eyetoy is better compared to the xbox live vision cam and not the Kinect.
This is pretty neat. It is almost Nintendo gimmicky :P