The lights are on
Oddworld Inhabitants head Lorne Lanning has a dim view of
the approach Microsoft has taken with indies on Xbox 360 and continues to on
Speaking with Eurogamer, Lanning decried Microsoft’s
insistence on every game having a traditional publisher. “Why do we need a
publisher when we self-finance our games, we build our own IP, we manage our
own IP, and we've turned nearly two million units online as indie publishers
sold – not free downloads? Why? What's wrong with us?”
The outspoken Oddworld creator's next game, Oddworld:
New ‘n’ Tasty, is coming out on PlayStation 3, PlayStation 4, PlayStation Vita,
Wii U, PC, Mac, and Linux. Of the conspicuous absence of Microsoft
platforms on that lists, Lanning says: “There's one party that's making it very clear they're
Getting a clear view of the relationships between
publishers, developers, and platform-holders like Microsoft is always difficult
from the outside. For all of Lanning’s frustration, it’s a fact that Microsoft
spent time at its E3 press conference on the undeniably indie Below from
Capybara Games. The company has justifiably trumpeted Xbox Live Arcade’s role
in bringing indie games to vast audiences, from Braid to Castle Crashers and dozens more.
Nonetheless, having to split profits with a publisher who in Lanning’s view
brings little value to a project like his is a bitter pill for a small
independent studio to swallow.
Want more indie game news? Take a spin through this E3’s IndieCade
microsoft screw them up on the xbox, so why should he go back to them? also microsoft made it clear they dont need this license...
I'm not even sure why indies would even consider the Xbox One at this point.
Sounds like there are still some issues between Microsoft and Indie developers. Just one more reason I won't be getting an Xbox One.
I can certainly understand his frustrations but like was pointed out here there are many great indie games on arcade. plus a few he didn't name. it sucks this new oddworld will not be coming to any Microsoft platform. I would have gladly bought it.
This is in my opinion is the biggest problem with the Xbox, we miss out on so many great indie titles so upsetting :(
Microsoft is almost fully in their grave they dug themselfs, but when the new system comes out, they'll be in it, and buried.
It's okay indie devs, you're more than welcome with us on the PS4!
so glad this game is coming to Wii U!!!! :,)
Personally, I think Microsoft should open up a little on indies. Maybe a more stringent version of Steam's greenlighting scheme (one more resistant to trolling.)
But I think it's a bad move by Sony to just open the floodgates. When it comes to indie titles, all we really ever pay attention to is the success stories. But take a look at things like Google Play, iTunes App Store, even the indie section that is (was? I gave up on it and haven't even looked for it after the redesign) on Xbox Live. If you just open it up to everyone, you end up with a mountain of utter crap to sift through before you find anything good. That seriously hurts the sales of those few good titles and does a lot of damage to the platform in general. Sure, publishers may occasionally block some good ideas, but they also prevent a lot of garbage from getting through. If you don't have some form of quality control, then all the indie cred in the world isn't going to undo the damage you've caused. For pity's sake, the lack of any sort of controls on what's published is what led to the big video game crash in '83.
I hope Microsoft learns from the mistakes they are making...I really love the good ole' Xbox...good times.