The lights are on
As day two of E3 2013 wound down, Game Informer had the chance to speak with Microsoft Studios corporate vice president Phil Spencer about the Xbox One. We started light, inquiring about the lack of Kinect titles available on the show floor."There are definitely a lot of games like Ryse that are using Kinect in interesting ways, but we really were focused on the 16x9 and not having people jump around on stage," Spencer explained. "That’s the stage. In the booth you can do whatever you want. Frankly, the way the booth flow works has been so crowded it’s not always the easiest way for us to show Kinect, which is why we put the Kinect 101 station out there. We have the one station on the floor."The Kinect in every package no doubt contributes to the $100 price difference between the Xbox One and the PlayStation 4. Spencer opted to take a broader look at the landscape, telling us that he views the environment as more than two devices, including mobile devices and high-end gaming PCs."We have more than one competitor," Spencer told us. "When you think about where they play games today, they play on a lot of different devices. I think it's wrong to think that the universe only consists of two things."The fight between Sony and Microsoft is going to rage this year, and Spencer is confident that the exclusive content Microsoft is bringing to the table will win consumers over. Additionally, Microsoft is hoping that customers see the value in the different communication and media aspects that the Xbox One offers.In addition to price, Microsoft's approach to game content has raised concerns, even among the brand faithful. One question has been about bringing games to friends' houses. Consumers will need to either download large files or install fully from the disc. Even with the physical media, Spencer confirmed that the absence of an internet connection will render that game unplayable. In other words, be sure to ask your friend if their internet is working before planning to bring over a game.We received additional information about online check-ins, as Spencer shared that tethering a mobile device can handle a license refresh. "It's kilobytes, not megabytes," he confirmed. "You can also set your console to always have the latest bits in a standby state." Later, Spencer was concrete, "If you have no ability to connect to the Internet, the Xbox One is not the console for you."Unfortunately, Spencer also was direct that a home (or nuclear submarine) without any internet connection is not the right place for an Xbox One. We asked about Don Mattrick's statements to Geoff Keighley about that very issue."I know Don. He's been in his industry for decades," Spencer said. "He started as a game developer with his own studio. For it somehow to get twisted that Don doesn't care about gaming, as someone who knows the man, I know that is not him. He does care about the gamers."Much has also been made of the 1.5MB connection requirements, but Spencer is confident that anyone who can play online now with an xbox 360 will have no problems with the Xbox One. As for the games, Spencer told us, "There are a lot more titles in development across first- and third-party than what is on the show floor. There are first-party games coming at launch that are not on the floor." Spencer was unable to disclose game prices.As for hardware at launch, Spencer wants to be sure to fill the channel. "We're not trying to build an artificially scarce environment at launch." Unfortunately, that doesn't include all countries, like Poland, home of CD Projekt Red. The Witcher 3: Wild Hunt developer took the stage during Microsoft's press conference to show off the title.We asked Spencer about that, and he assured us that he would be looking into things to find out when Poland would be coming online. The importance of Kinect to the system is part of what will slow down rollout in some markets. The Kinect must be properly prepared to detect languages and accents for proper functionality."We want to make sure the box is fully functional at launch," Spencer explained. It's not just about changing the words in the dash. It is an effort to have a box in market that works the way we want the box to work." As for importing and "spoofing" account location, as was detailed between a user and Xbox official support, Microsoft told us that they would be investigating that scenario and will get back to us.With regard to the permanence of the digital rights management and connectivity requirements, Microsoft is standing firm on the stated policy, at least for now. Users should not expect a change. However, Spencer did offer a promise that the company is listening. "We've all had 360s for quite a while. If you look at what the box was capable of doing when we launched it versus what it's doing it now, we listened. We're part of the community," Spencer emphatically stated. "I'm in. I'm playing games all the time. We listen to the community and we will respond to where the business, the creators, and the gamers are going. But I don't want to people to take that wrong. Our policy is our policy, and we've stated it. We wanted to put it up [on Xbox Wire] in unambiguous terms. 'Here's what our policy is.'"
Addressing one other concern, Microsoft is already considering how it will approach content at the end of the Xbox One's life. Spencer assured us that users won't be left in the cold when it's time to upgrade in another five or six years.
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The fact that Microsoft is just so willing to throw off a percentage of their consumer base to appease "corporate partners" says a lot to me personally.
I get the feeling their path to success of by pushing XBO units through cable providers under a 2-year contract agree for $250-$300 a pop, and it will probably work for them, because gamers tend to be so willing to give up personal rights and privacy in exchange for a sequel to their favorite series.
I know you don't care Mr. Spencer, but you've lost a customer in me.
The only way the Xbox One would win is if the majority of gamers were literally brainwashed into buying one.
Or u could just buy a ps4 and not be a tool.
we all know that SONY AKA PS4 is going to win this war
Okay, still not interested. They're so
Ignorant on not changing their ways. I guess when the pocketbook is hurting, then they will.
Judge it for yourselves and what you want the console for and realize the benefits and disadvantages with each system. This is not going to be the last system for either. Sony PS4 and Xbox One are expected to have strong sales and support either one with your money. They will earn money in the end both systems.
That being said I do stand up for consumer rights first and foremost and detest any infringements on them. I don't like the fact they tell could tell you what you could do with your property. I don't like the system turns into a paper weight if your not connected for more then a day.
This is Piracy fighting plain and simple they should of just said the truth. The console having to be online every day is to fight that beast and treating us all like pirates is demeaning and not nice. Side note the reason why WII-U is failing is because of games... and the useage of last gen tech .... WII U when you said that was going to compete with hardcore gamers we didn't mean compete with 360 and ps3 tech numbers.....
Sigh. Microsoft fire your PR agent and hire me instead. Your job should be to sell as many consoles to consumers as possible. Why should a consumer, with limited or no internet, buy an Xbox 360 when they could buy a PS4?
I don't really get all this hate towards Microsoft. Sure, they are implementing some policies that many of us do not agree with right now, but this isn't the first time that they have done this with a console. Back when the original Xbox released, they made the decision to restrict access to Xbox Live to only broadband subscribers. This is when only 4.4% of households subcribed to a broadband service. This is according to Gameinformer's article on the history of Xbox Live. In time, though, this turned out to not be a big deal. If you disagree with the policies that they are implimenting, just don't buy a Xbox One on day 1 and see how the people that do respond to them. We are still not 100% sure how the check-ins and used game policy will work, so lets just wait and see. According to the FCC's annual report on broadband deployment, there are only 5.9% of households that do not have access to a fixed broadband connection that does not meet the speed requirement of 4Mbps for actual download speed and 1Mbps of actual upload speed. This is a great contrast to the amount of households that do not own at least one HDTV, which according to a study by the Leichtman Research Group, is only 75%. Yet, Microsoft is only using an HDMI hookup. By the numbers, they are going to alienate way more potential customers this way. However, there is not as much public backlash on this as the used game policy and 24 hour check-ins. I really don't think that these policies are going to be as bad people initially think. Just give Microsoft a chance with the actual product released before condemning them.
Such a long article to not really have any info in it. The only thing I gathered from it is that all the heads at Microsoft have that special blend of arrogance and ignorance that makes a person really annoying.
LOL No one Cares