The lights are on
Three years after a messy divorce with Activision, the minds that made Call of Duty the biggest game on the planet are finally taking the veil off their EA-backed project coming exclusively to Microsoft consoles and PC. Respawn Entertainment's ambitious Titanfall rewrites the rules to multiplayer by injecting the memorable water cooler moments typically found in single-player games directly into competitive matches. Our cover story delves into the the bitter break-up between Activision and Infinity Ward, recounts the scary proposition of starting from scratch with brand new technology, and explores how the team at Respawn is leveraging the unique capabilities of the Xbox One to deliver a next-gen sci-fi experience.
Titanfall takes place in the far reaches of the galaxy where human settlers have formed self-sustaining cities on distant planets. When the Interstellar Manufacturing Corporation (IMC) makes inroads to secure the valuable natural resources of these regions, battle lines quickly form between a ragtag militia driven by the wish to protect the settlements and the unsympathetic capitalist juggernaut. On foot, players assume the role of pilots, highly trained soldiers that move with an agility normally reserved for superheroes. If you surive in battle long enough you can call in a Titan, a massive mech-like vehicle that moves and handles with a responsivnesss on par with a traditional shooter experience. The cat-and-mouse dynamic between Titans and pilots is the heart of the Titanfall combat.
The only next-gen console featuring Titanfall is Xbox One. The game is also coming to PC and 360, though the current-gen version is being developed by another studio hand-picked by Respawn.
Click here to check out and share the YouTube version of our coverage trailer above.
In addition to our Titanfall blowout, the July issue dives into the particulars with the Xbox One, checks in with the stars of Indie Game: The Movie to see what they are up to now, and features brand new previews for Lightning Returns: Final Fantasy XIII, Need For Speed: Rivals, Skylanders: Swap Force, and Harmonix's new Disney-inpsired title, Fantasia.
Check out the full covers below:
Print subscribers should start receiving the issue in the next two weeks, but why wait that long? The issue is uploading as we speak, so digital subscribers can access the PC/Mac, iPad, or Android editions within the next 15 minutes. Not a digital subscriber yet? Convert your print subscription here or start a new subscription here. You can also purchase individual issues or subscribe via the appropriate apps.
Click the banner below to follow our month of online coverage, which will feature additional Titanfall media and information.
Email the author Matt Bertz, or follow on Twitter, Google+, Facebook, and Game Informer.
Awesome! I'm really sad it was leaked a few days ago though :/
It seriously looked like anther CoD.
Very excited about this game.
This looks awesome, I'm glad to see Microsoft got some a new exclusive game.
Too bad it's on a system I will not purchase for any game.
Pretty sure I am going to grab the PC version.
Can't wait till my magazine comes in, which should be around the 15th of the month.
Yay, another shooter.
Hope the 360 version doesn't stray too far from what was shown of this one. This could finally be a COD killer. Still wasn't the rumor that this will eventually end up on PS4 too just not right away?
Yet another competitive shooter coming to a system I don't plan on buying....As cool as the premise sounds, I doubt I'll be playing this.
Looks rather boring. No thanks.
Looks like almost Lost Planet.
I hope you can hear me because I'm yawning as loud as I can.
interesting concepts and gameplay mechanics...a bit of Battlefield 2142 mixed in with warhawks 2...and a dash of parkour..
cough *Gundam Wing* cough. Way to be original.
Not trying to be a troll, but honestly I feel it's just another shooter for MS. I do hope it turns out to be something different.