The lights are on
Update: Crytek has released video of its E3 gameplay demo of Ryse: Son of Rome, which you can watch right now.
Crytek also released a batch of new Ryse screenshots, which you can check out in the gallery below.
Original Story: Crytek announced Ryse: Son of Rome at E3 2011 as a Kinect-based Xbox 360 game. Today, the company revealed that it's now coming to the Xbox One exclusively as a launch title.
The demo begins with Marius Titus, a Roman general, about to lead his men into a siege on a barbarian-held city. He delivers a rousing speech as catapults fling fireballs close to his ships. When they approach the beach, his men jump into the shallows, and begin taking out the enemy. The scene unfolds like an ancient retelling of the Normandy Beach invasion scene from Saving Private Ryan. Soldiers fall in misery as they're cut down and disemboweled by the barbarian hordes.
Marius is a hands-on leader, digging his sword into a foe and lifting the victim over his head. The combat is filled with quick-time event kills, prompting players to focus between various enemies by pressing the appropriate face buttons.
Marius leads his team closer to the catapult, which is being guarded by archers. The men deflect the projectiles by holding up their shields in a unified formation, and Marius counters by commanding them to return fire with spears. He loses some of his own men in turn, but eventually they take out the archers. (While Crytek didn't mention anything about Kinect support, we wouldn't be surprised if these kinds of defensive maneuvers are activated by players holding their controllers up in mock deployment.)
Eventually the Romans take the catapult and use it to take down a tower. The camera pans around the destruction, and the demo ends.
Visit our E3 News Headquarters for all the stories from the show.
Email the author Jeff Cork, or follow on Twitter, Google+, Facebook, and Game Informer.
So even Crytek realised that the Kinect version would be crap and instead went for the old hand control.
And they seem to like slow motion and quick time events.
Everyone seem to try to dumb games down to crap just so that every moron will be able to complete the games.
The preview of this game was filled with QTEs. That's nothing but failure.
I hope there are tactical considerations when using the finishers in Ryse. For example, will there be a meter of some kind that limits how much I can use it, thereby encouraging me to use it judicially?
Ugh... maybe I'll just get both a PS4 and XBOne.
If only the gameplay wasn't quick time heavy, I would be really damn hyped for this game
QTE the game..
I mean my god it was so in your face..If its all just QTE..just no.
This demo looked spectacular. Sounds like it will be a great launch title.
So its God of War meets Saving Private Ryan? Not that that is a bad thing...
Game looks badass! Total day one buy!
Yeah I'll pick this up
The graphics look good but the gameplay looks terrible. QTEs and what looks like simple combos, so it might have been more interesting as a Kinect title.
No reason this game needs QTE or kinect. It would be much more fulfilling as a free form combat game. Selling point lost.
absolutely this was my favorite game shown today.
I loved the look of this game. Visually it's amazing. I've never been great with Quick-Time Events (Tomb Raider for example) but I could adjust with a couple of retries(lol). It does seem like it would be a nice game to have, maybe not for $60 though.
singing *Im so excited! I just can't hide it!*