The lights are on
Today at Konami's Pre-E3 Show, Konami offered some insight and a new trailer for its upcoming Castlevania: Lords of Shadow 2.
Studio head David Cox discussed the challenges of reimagining Castlevania and doing something "new and risky" with it. He also talked about why the team wanted to tell the story of Dracula, which was an arc they felt was never properly explained. This entry the team is out to change that.
For those who don't remember, the first game took us on the journey of Gabriel Belmont where he starts off righteous, but then starts to succumb to darkness. The dramatic epilogue was where Konami developers felt people really connected with the story, and so Lords of Shadow 2 will pick right up from it. This is where the story becomes dark and cruel with "intense and contradictory feelings," according to game director Enric Alvarez.
You play as Dracula in a modern city, and he has three new abilities. Also, expect some more strategic enemy fights, since enemies now have shields and armor which must be broken through to wound their weak points. The Konami team also adapted the mercury engine to embrace the new era. They wanted the world to develop organically and not level to level. In Lords of Shadow 2, you can walk through the world without loading times for a more realistic feel, inviting exploration. Also, the game includes a new free camera, instead of a fixed camera. Music will help paint the emotional complexity of Dracula's journey.
The company also showcased a new trailer. A quote by Freidrich Nietzsche started the trailer, "He who fights monsters should beware, lest he become a monster himself." A mere shadow of his former self, the Gabriel Belmont (now Dracula) we know looks different and is finally stepping out of the tomb where he has closed himself off for quite some time. Next thing you know, he falls from a window to be greeted by a Zobek who says he can free him of his immortality...for a price: He needs his help. Dracula lets out an angry scream and from there we see a chaotic fiery city and a golden armored enemy who claims to be on God's side. The trailer shows off the modern era and flashbacks that look to pick up right where the first game left off. More enemies and new faces make their way into the trailer, complete with epic boss battles and bloody outcomes. Expect plenty of fog and eerie structures as you watch Dracula bite his enemies with bloody vengeance.
This winter you can experience the complex tale of one man's fight to break the cure of immortality with Castlevania: Lords of Shadow 2.
What are you most looking forward to in Lords of Shadow 2?
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I'm glad I went back and finished the first one, as Mirror of Fate is rather spoilery for that game.
Let's hope they clean up some of their concepts this time around--Mirror of Fate was better in many ways, to often confusing, frustrating, or broken design elements of LoS1.
I'm so excited for this I absolutely loved the first Lords of Shadow.
WOW!! That trailer was breathtaking. Utterly breathtaking.
Oh don't forget SNAKE WILL HAVE FACIAL EXPRESSIONS REVOLUTIONARY STUFF HERE.
That is looking quite fantastic as cover emblems go, by the way.
This looks amazing. I hope the exploration is similar to Symphony of the Night having certain areas blocked until you get a new ability.
Aaaaaand I'm pre-ordering this one.
Good games deserve better sequels and it doesn't look like this will disappoint.
Looking forward to this game. Since this is suppose to be the last game in the Lords of Shadow line, hopefully Konami will go back to making games in the original Castlevania canon. Or at least maybe they'll make more games like the 2D sidescroller ones on the DS. Those were some of the best games on the system.