The lights are on
The 3DS is becoming a hotbed of wonderful and unique experiences. This year alone has seen the fantastic Luigi's Mansion: Dark Moon, a great portable Monster Hunter, and challenging strategy with Fire Emblem: Awakening. One of the next big titles, Project X Zone (a collaboration between Capcom, Namco Bandai, and Sega) arrives on June 25, but the demo is available now.
Unfortunately, when we added the trial to our consoles, we noticed that it can only be activated a total of five times. With three weeks to go before the title's release, that puts us in a tough position as we try to figure out how to space out or time with the crazy character mashup. We also wanted to know exactly why this is the case.
We reached out to Nintendo to find out and were given a surprising answer. We asked if this was a requirement on their side or something up to the publishers. We were told, "We don't discuss our internal business practices."
So, we tried another approach. We asked what the benefit was to limiting the number of demo uses. We still got nothing, and we were told that Nintendo would not share anything else with us about the matter.
Instead, we reached out to a publisher who has had multiple use-limited demos just to get the story. We were told that the requirement comes from Nintendo. For some reason though, they weren't willing to admit that or tell us why.
Either way, just be judicious with your demo uses. Once they run out, you're stuck waiting for the full game to release. And based on this opening cinematic and these videos, there should be something to love in here for most video game fans.
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
Demo limitation is nothing horrifying. I cant say I've ever used a demo more than 3 times. If its good then just buy the whole thing.
Another reason why Nintendo is garbage.
I finally downloaded the demo of PXZ, loved what I saw, and see no reason to replay it. The combat system clearly requires a bit more explanation than what is found in the button-mash-friendly demo, and I can easily wait two and a half weeks for that to arrive.
Nintendo has been really stupid with demos. Hopefully they will realize what they are doing, since the FF Theaterhythm had infinite trys. At least on my 3DS
My God, some of these users are stupid. How many times do you need to play a demo??? You get 20-30 uses. If you can't get enough from a demo after 30 uses then wow, just... WOW! Gamers really are some patheitc individuals sometimes.
Damn... I've also wanted another .hack game.... :(
I'll admit that five is a little low, but that's not on Nintendo. They could have set a higher limit.
I'm surprised there wasn't an article about time limits. The MH3U demo is limited to 20 minutes, which is sort of lame. I spent that entire time chasing some beast who didn't appear to be taking any real damage.
Back on topic though, limited demo use is perfectly logical. Demos are not meant as a substitute. They are meant to give you an idea of the product, to entice you to buy it. There's pretty much two types of people playing demos. The more common are people who play through once or twice, and make a decision whether or not to buy the game. These people are completely unaffected by the limit. The second type is the person who plays the demo repeatedly. Chances are this game is an arcade style experience, and this person is using the demo as an excuse not to buy the full game. This isn't what developers want. Limited uses puts an end to that. Of course, the other part of that second type are people who get crazy hyped about a game and just play the demo over and over, and then buy the game. I personally don't understand that. I feel like the usual 20 or 30 uses should be enough to get them through until launch, though.
Huh..well thats a odd choice.I suppose its to leave you wanting more.Still,the game is looking very good I Have to say.
Who plays a demo enough times so that this is a probably? And if you really do enjoy it, leave the console on.
If 30 plays on a demo isn't enough for you to decide whether or not you'll enjoy the game, then... I don't know what to tell you.
I haven't had any issues with it so far. Most of the time, one play is plenty.