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What Do You Think Of Halo: Spartan Assault?

Today's announcement of Halo: Spartan Assault introduced gamers to a surprising change for the series. However, I'm less concerned with the shift in genres as I am the platform it was announced for.

Halo: Spartan Assault is a top-down twin-stick shooter set between Halo 3 and Halo 4. Players take on the role of either Commander Sarah Palmer or Spartan Davis over 25 campaign missions in all-new battles between the UNSC and Covenant forces. Despite being a downloadable title, Spartan Assault appears to offer all the things a Halo fan could want: An XP system, unlockable weapons, customizable load-outs, vehicular combat, and a variety of leaderboards, Achievements, and medals. Playing the game can even earn you XP, Achievements, and emblems in Halo 4.

I'm all for Microsoft and 343 Industries experimenting with different genres for its flagship series, and the top-down shooter genre seems like a perfect fit for some uncomplicated Halo action. Our own Tim Turi got a chance to play Spartan Assault, and walked away impressed. So what's the problem?

Nothing – unless you're an Xbox 360 owner, as the announcement for Halo: Spartan Assault revealed that the game is coming exclusively to Windows 8 PCs, tablets, and Windows Phone 8 devices. I understand that Microsoft dreams of a world where everyone chooses Windows products over Apple and Android, but why on earth would you not also release the game for the console you already have on the market (which could always use more first-party games), and the console you're going to release later this year?

I'm going to go ahead and assume that a future XBLA release of Halo: Spartan Assault is inevitable, and that the insistence on Windows 8 exclusivity is only a short-term attempt to drum up gaming interest for Microsoft's other platforms. If that's the case, however, the charade seems ill-timed. Last month's Xbox One reveal was criticized by core gamers (and even some developers) for focusing on television, sportsand other multimedia capabilities instead of games. We all assume that's a mistake Microsoft plans to correct at E3 next week, but in the meantime the company announces a surprise Halo game and doesn't make a single mention of Xbox 360 or Xbox One? That doesn't strike me as the way to win back alienated gamers – or convince Halo fans to take a chance on a new side project.

What do you think? Are you ready for a twin-stick Halo game, or do you think 343 Industries should focus on Halo 5 instead? Is the game's Windows 8 exclusivity a smart move by Microsoft to draw tablet and Windows Phone owners into gaming? Or is the company letting down its core gaming base? Share your thoughts in the comments below. 

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