The lights are on
In its first day of sales, Halo 4 amassed $220 million worldwide. But in the past 6 months most of the original players have jumped ship, leaving Halo 4 with fewer players now than Halo Reach had half a year into its own lifecycle according to a recent case study by Raptr.
In an effort to boost the amount of players, 343 Industries developed a series of 10 weekly episodes collectively known as Spartan Ops. While the content was meant to add more story beyond the main campaign to entice players to keep playing, the series has not aided the developer as much as it had hoped. But unlike Halo 4’s solid review scores, the extra content was not received as well.
Part of the problem is the inconsistency in the quality and breadth of the Spartan Ops episodes. Not enough original content was created in the making of the maps and missions are too repetitive to garner replay.
While the sales of Halo 4 were impressive, keeping players entertained enough to continue playing the multiplayer and purchasing DLC long after beating the game is crucial to keeping a title in the public’s interest. Particularly with the used game debates on full blast, keeping a title from getting traded in or sold or put aside means that it is up to the developer to give gamers a solid reason to come back for more.
It has not been announced if a second season of Spartan Ops will be made. Perhaps if the studio follows our recommendations, 343 Industries could bring in more players.
I love Halo 4 multiplayer. I just don't really play a lot online. But when I do get the urge to play any multiplayer, I always play Halo over any other game.
I felt like Halo 4 played just like Halo Reach, so it got old for me so quick. I played the holy halo out of Halo Reach.
I'm still playing! Never thought I would be, but I am. All the DLC maps are awesome, and the weekly playlist updates have kept things fresh. I'm not very surprised though, many (not all) Halo fans are sour these days, which is a shame.
I miss the days of everyone starting out with an Assault Rifle, and having to battle it out for the weapons (including DMR/BR). BUT, I am totally willing to embrace the evolution.
People eventually DO grow tired of the mostly same stuff.
I traded in my copy of Halo 4 a little over a month after buying it day one.
Its just natural for a game to be hot and then get a little cold when time goes on. I think the reason is not enough DLC; BattleField 3 offers tons of stuff with their DLC packs and are way more impressive then Black Ops 2s DLC, I feel that 343 should definitely invest in making much more entertaining DLC instead of just offering new maps, they should try giving players new camo's for their favorite weapons, new vehicles, ways to interact with the maps like old school Halo. Don't worry this isent the end for Halo.
Looks like all the 13 year old's are growing up. No more Space Marine Lazer Show for them.
I admit I haven't played in a long while. I bought all the map-packs but I haven't played any of them except Crimson. It's an awesome game though, one of my all-time faves.
Makes me wonder if this has anything to do with KNOWING for a fact that TWO sequels are close behind this game.
not surprising. I heard Halo 4's multiplayer just wasn't as good as the rest of the series. 343 had better come up with something good for Halo 5
I figured this would happen.
I still play Halo 4 on a weekly basis just to get my little Halo fix... its not a terrible game at all but it takes a certain kind of gamer to sit and play Halo 4 Big Team for 4 hours as opposed to a game like Battlefield or Call of Duty.
Halo 4 is nowhere as good as previous Halo's. Reach and 3 were excellent online games but 343i simply does not have the kind of talent that is at Bungie.