The lights are on
Microsoft just released an ambiguous statement about the future of used games sales on the Xbox One. Indirect unofficial Microsoft sources are now saying that while the system will require regular checks for online connectivity, there won't be a fee for used games.
Unidentified sources have told Polygon that while it is true that the system will require online connectivity of some kind, most details are still up in the air. Special circumstances may be enacted for players who do not have Internet access, like active-duty soldiers serving in war zones.
As far as used games go, Polygon said, "The Xbox One will automatically authenticate a game using an encryption code built into a game's disc, when it is installed on the machine. That authentication on the console's hard drive tied to the game is then verified regularly through an internet connection. When a person sells the game or it is installed and played on another system, the game is deauthenticated on the original machine until the disc is brought back and used to re-authenticate the installation."
We continue to not have any concrete details about how online and used games will work on the Xbox One, but we should know more by E3. For more on the Xbox One, head to our hub to read up on all of our coverage.
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I think its ridiculous, I like how all old Gen games were and I wish it would stay that way.
As someone who is neither an Xbox or PS fan boy ( I typically PC game, but have received both as gifts since their release forever ago and have enjoyed games on both), I don't really have a horse in this race. That said, I feel that any consumer should wait until they receive all the information before judging a product. Yes, Sony had the better presentation from a gaming standpoint, but they've also already put their best gaming foot forward, whereas Xbox will likely redeem itself at E3..to what extent is the "unknown."
This is basically how used games function today anyways, once you sell or trade the game, you can't play it until you get it back/again. So I'm fine with the authentication check. But that online check-in stings a bit as I don't always have my internet bill under control.
THIS MAKES SENSE!!!!!!!
See if you sell a game,once another person Installs it, YOU CAN NO LONGER PLAY YOUR INSTALL. That will prevent PIRACY. You won't be able to install a game, and then sell it. SMART!!!!!!!!!!!!!
It is much worse. If Microsoft and the publisher are going to be taking a cut that means lower trade-in values for customers. If GameStop will only get 10% then they are going to give way less for used games. I personally always by used, just personal preference, but I'm able to buy so many used games cause I trade in, and get good returns, on my used games.
Also, think of it this way. When I trade in my car at a dealership, Toyota doesn't receive a cut of that. In almost no market does the original maker get any cut of a used item for sell. So why the h*ll does the gaming industry differ? Greedy is all it is. And we as customers aren't stupid. We see right thru it. It's bullsh*t.
So we leaked info about paying to pay used games to see what the reaction of gamers would be to see how greedy we could be and when everyone was PISSED we decided to to backtrack and not charge the fee.
So it the game needs to be authenticated through an internet connection regularly, then that means that you can't play the game if you don't have Internet. Didn't anyone tell Microsoft that Alienating customers usually doesn't go great
And will this authentication "service" designed to prevent piracy be free of charge? This is a piracy prevention initiative because it doesnt really change anything from playing the game from the disk! (Dont have the disk; cant play the game) With the 24 hour check-in the system will demand, does that mean that past 24 hours of no internet connection, your game is no longer authenticated? Ergo no longer plays until you re-authenticate? Sounds always-online to me! And let me guess, once installed, you can't reinstall!
Installing the game seems to open the door to eventually buying and downloading the game online - never mind the disk or the box! But I agree we don't have all the facts. Looking forward to E3! But with all the "special online features" this console will have, the stress on XBox Live will increase no? No doubt they said they can handle it, but at what cost. I expect prices to go up! This might be why there was the persisting rumour of a subscription-based console at the beginning of this mess, to cover the extra cost of XBox Live! Anyway, looking forward to confirmation or negation of all these rumours!