The lights are on
Yesterday was a big (and at times confusing) day for Microsoft. Some exciting details about the new Xbox One console have come into focus, but there is still much we don't know.
One of the things we learned is that the divide between Xbox Live Arcade, Xbox Live Games on Demand, and Xbox Live Indie Games will disappear (and with it growing brand confusion). Games will all be housed together, and we envision an approach similar to how Valve has structured Steam.
What won't be like Steam though, is how developers will get their content onto Microsoft's Xbox Live service. In an interview with Shack News, Microsoft general manager of Redmond Game Studios and Platforms Matt Booty confirmed that, as of now, developers will still need publisher assistance to get in front of consumers.
This is a departure from how Microsoft's competitors are approaching independent development, with Sony and Nintendo both opening the door to self-publishing. It's important to note that this decision may change between now and the Xbox One launch (and even later as the platform evolves).
Visit our Xbox One Headquarters for complete coverage of news from the reveal.
[Source: Shack News]
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
Is anyone really shocked? PS4 is the way to go now for Indie anyway it seems...
Microsoft is getting too greedy. Business people are in charge who are only concerned about the bottom line and think everyone will buy the new system and all of the 3rd party content that will be sold at a premium. I think most any gamer is getting the impression they they are being overlooked as the target market for the XBOX ONE. They announced it as an entertainment console NOT a gaming console. They want your grandpa, who doesn't play videogames, to buy the ONE. They even made it look less like a game console and more like your grandpas VCR to appeal to a wider demographic. They think they already have the gaming community so why try and impress them?! I think the gaming community is smarter than this and might take offense at their "offer everything at a premium" strategy. VALVE? Now is a good time to release a console and hone in on the disaffected and overlooked CORE gamer to provide them a games focused environment. My 2 cents.
I was an early 360 adopter. I didn't get a ps3 until late 2009, and then mostly (I thouht) for bluray and I was interested in infamous. Fast forward to today and t uhh e only reason I still have my xbox is for playing gears. I'm a psplus customer and have gotten over 600 $ worth of games fo free. So many that my system is packed full and I need to get a hd for my ps3. Thus far all Microsoft has done is confimed th at I was right to ditch their system and go with Sony.
Bad for Indie Devs...good for Playstaion fans :)
They really just don't want to be successful do they?
Not very good for xbox, could mean less games for them.
I have no doubt the system will be a hit eventually, but they left the door wide open for Sony and Nintendo to steal the limelight. Once Nintendo shows what theyve been up to, plus with all the indie devs that have committed to wii U already, Nintendo will free themselves from the negativity they have been getting. Personally, I will wait to see the full game and feature list of the X1 and PS4 before making my choice, but Im leaning toward PS4 right now. The REQUIRED Kinect is going to cause the system price to be super high and I dont like being watched everytime I play a game or watch a movie/show. Although I am going to wait at least a year into that cycle before taking the dive. I am honestly loving my Wii U right now and am convinced Nintendo will make this their best console ever.
Its funny rto me how fast thing can change. Last gen I was disappointed with Nintendo and Sony until both started releasing quality games on a regular basis. the 360 was the clear winner early on becasue of the soiftware ineup. Now its completely flip-flopped. Sony looks liek they are really going for what gamers want and Nintendo is giving their fans a hell of a lot to ballyhoo about... Sony and Nintendo gamers seem to be the lucky ones this time around, but we will see.
Bye-bye Xbox One. Say hello to Dreamcast 2, baby!!
Well that sucks for inspiring young artist.
Why would this be a problem in the first place? I don't get why they would place restrictions on indie devs.