The lights are on
The one thing we seem to know is that the Xbox One will not require an "always online" connection in order to function. Unfortunately, the messaging coming out of Microsoft today about what kind of connection the console does need has been confusing at best and conflicting at worst.
Today after the Xbox One presentation, a number of sites spoke with Microsoft officials about the things that weren't said on stage. Kotaku sat down with Microsoft corporate vice president Phil Harrison and got a definitive answer about the console's connection profile. According to the article, Harrison told Kotaku that he believed a connection was required at least once in a 24-hour period. There was no indication of what would happen if that daily check-in didn't happen, but we suspect that in combination with games being tied to accounts that purchased software won't work.
Later today, Microsoft addressed Harrison's comments with Polygon, stating that "there have been reports of a specific time period — those were discussions of potential scenarios..."
Right now, we can only point out the discrepancies that continue to emerge around this issue and the the approach Microsoft is taking with used games. E3 is only 19 days away, and we hope that the company has answers to these questions when we reconvene in Los Angeles.
Visit our Xbox Reveal Headquarters for complete coverage of today's news.
[Source: Kotaku, Polygon]
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
Soooooooooooo confused right now with this "always online" topic O_o. Looking to E3 for some definitive answers
Everything I've heard about the One since the unveiling is terrible. Why would I ever buy a system that restricts me so much?
If MS is really going to just stay tight lipped and let these rumors fly around for another 19 days they are complete idiots, because by that time the rumors will be so ingrained into the public's perception of the Xbox One that it won't matter what MS says about it.
The xbox one keeps sounding worse
For me personally, it's about MS's odd sense of contempt towards their core audience. The very audience that made the 360 so successful. I love the original Xbox and the 360, but their increasingly new world order-ish attitude is very unappealing as a consumer. They basically say, we don't care what you want or are asking for,this is what you're going to get from us and you're going to like it!.. It's disappointing from a Xbox endorser's POV, but more so an advertising and PR stand point. They've stumbled twice right out of the gate here. So much so that on their big day,Sony's stock got a huge bump! No company is untouchable and a mismanaged console release can be disastrous. Two words. Sega Saturn.
If your answer to any difficult question is, "We're considering multiple scenarios," your PR is sh*t.
You'd think the fact that they have to hide the truth from people would be a bad sign to these guys. JUST COME OUT AND SAY IT ALREADY one way or the other. It's not like waiting until the 11th hour will help them.
I just had a thought about the connectivity issue. The "main" report is that the Xbox One must connect to the internet once every 24 hours, but does not need to always be connected. This coupled with the report that my friends cannot play games I lend them unless I am signed in leads me to one idea... perhaps the Xbox must be signed in once every 24 hours to check your IP address. This would curb the use of trading games with friends, but also curb the sale of used Xbox ones (as in each Xbox one can ONLY connect to the first IP address it is registered to) Don't know if anyone has stated this yet, but it's a thought.
MS needs to fire their PR people and get their talking points together.
Why does it matter if you're signed in to Ripoff LIVE, I just want to play video games...!