The lights are on
The one thing we seem to know is that the Xbox One will not require an "always online" connection in order to function. Unfortunately, the messaging coming out of Microsoft today about what kind of connection the console does need has been confusing at best and conflicting at worst.
Today after the Xbox One presentation, a number of sites spoke with Microsoft officials about the things that weren't said on stage. Kotaku sat down with Microsoft corporate vice president Phil Harrison and got a definitive answer about the console's connection profile. According to the article, Harrison told Kotaku that he believed a connection was required at least once in a 24-hour period. There was no indication of what would happen if that daily check-in didn't happen, but we suspect that in combination with games being tied to accounts that purchased software won't work.
Later today, Microsoft addressed Harrison's comments with Polygon, stating that "there have been reports of a specific time period — those were discussions of potential scenarios..."
Right now, we can only point out the discrepancies that continue to emerge around this issue and the the approach Microsoft is taking with used games. E3 is only 19 days away, and we hope that the company has answers to these questions when we reconvene in Los Angeles.
Visit our Xbox Reveal Headquarters for complete coverage of today's news.
[Source: Kotaku, Polygon]
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Bottom Line: The Console needs to be connected to the internet in order to use your console and your games
THey better change a lot of stuff in the next 19 days or Microsoft will lose me as a customer. If the console requires any kind of online connection, or there is a fee for used games, I'm not buying it.
Congrats Microsoft. After this craptastic event I will be trading my 360 in for a Wii U tomrrow and will pre order a ps4
Even though most devices would be lame as hell without the internet, I don't play xbox everyday. Microsoft you better become a cable provider and offer that ish for free(lol).it would be a great ideal to make 360 accessories(headsets and controllers) compatible with the new system to make this transition a little easier.
Haha it's like opening night for a play and nobody knows their lines, what a trainwreck.
Sounds ridiculous and unnecessary.
I was expecting to get some clear answers today, but I have ended up with more questions than I could have imagined. Microsoft needs to get their story straight and at this point the expected answers don't look too good. Possible daily checks, mandatory Kinect and game installs, additional user fees, things like these are leaving me with a negative impression of the console and I really hope they can alleviate these fears soon. What started out as a mediocre presentation has ended up a confusing mess.
Having to "check in" is the same as always online. ANY gamer that subscribes to what Microsoft is doing with Xbox One are fools.
I seriously hope this thing flops HARD.
From what's unfolded it will require an online connection to install games but not play them. However, you won't be able to play a game that hasn't been installed. Always online has made it's way to console gaming unless Microsoft abandons their anti-second hand games policy. The future is looking brighter and brighter for Sony and Nintendo. I don't care if you have 200 exclusives to show at E3, the only people that are going to buy this are the few that think EA's business practices are not a problem for gaming. And we don't even know how much LIVE is going to cost this time around. That was something I thought for sure they would address today. Microsoft, you guys have managed to top the WiiU at worst reveal ever. Good job because that wasn't easy.
I own both Sony and MS systems and like them both, but playstation is waking up and making some good changes to advance your video games experience and Xbox is really responsive to a hand swipe on the menu screen. First round goes to Playstation. C'mon Xbox, get your ish together or I'll become a one system man pretty soon.
You know why there's conflicting stories? Because the children that are apparently running Microsoft are probably starting to get a little worried that "playtime" may be over.
More and more, the Xbox One sounds poorly conceived, poorly designed and poorly managed. Now you'll see Microsoft reps backslding at every turn, denying things that they actually intended to do, and generally making themselves look worse in the process. All because they can't tell the truth and just admit that they really planned to f*** gamers over with their ugly new invention.