The lights are on
The latest round of news about Batman: Arkham Origins revealed that the assassin Deathstroke will be playable in the game through DLC. While on the cover story trip for the game, we asked creative director Eric Holmes about his thoughts on and plans for incorporating DLC into Batman: Arkham Origins. These quotes are from before the Deathstroke DLC was announced, but they provide insight into the team's thoughts on the topic.
"I think the challenge with DLC is finding something worth saying that you didn't say in the main game, something that adds to the story or universe. Without giving too much away, I think the DC Universe is a very expansive and exciting place and we're spoiled for choice as far as opportunities," says creative director Eric Holmes.
Holmes goes on to say "I think it's important when you're building any game in any franchise to try and give yourself creative room and not say everything in the main product. One of the terms we used before was leaving a USB port on the side so something else can plug in and go somewhere else, or carving out a little hole that you can answer. If you have a narrative disconnect in your story, it doesn't necessarily mean it is a mistake. 'Well where did that character go when he went off and did that? Where did he get that gadget that he turned up with? Or that weapon? How did he find these guys to go and get help from?' That might be a question you have at the end of the game but that might be placed there intentionally so that you can answer that in a separate story. Rather than have this disconnect, it's actually a crack in the story that we go and fill in later and have this little revelation as a result of that."
What would you like to see from the newly announced Deathstroke DLC and anything else that might be coming up from the Warner Bros. Games Montreal team? Let us know in the comments below.
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I hope the DLC is more than just challenge maps with different characters, not that there is anything wrong with that.
I'm a BIG Deathstroke fan and I loved being able to play as Catwoman in Arkham City (that leather suit was worth pre-ordering! ;D) however with such a iconic character I hope the creators give you more to do than with the Catwoman DLC or especially the Nightwing and Robin DLCs (I was SOOOOO disappointed I couldn't actually use them in the story-mode!). Still, I think it's a great idea to give Deathstroke his own DLC, I can't wait to see what missions he has and the gameplay they gave him compared to Batman.
I wonder how different his abilties and moves will be. Also, if there are any story elements that are different. If they are entirely different, I could definitely see this as a must buy.
I want Deathstroke to have a story, and make it more substantial than Catwoman's was.
No one is more skeptical about dlc than me, but I thin an amazing opportunity is being missed here. EA, Bioware and others have shown an increasing propensity for milking the dlc for cash in between big projects. Ill refrain from my monologue about the 99 ways Mass Effect 3 had problems. But Rocksteady has handled dlc very well thus far. They complete the story and have provided additions such as challenge dlc such as Nightwing or Robin, skins, or epilogue material such as Harley's dlc. What I think Eric Holms is talking about is these additions. He makes reference to unanswered questions regarding gadgets because he mention in the print interview that the grapple Batman uses was adapted from Deathstroke's own arsenal. Along the same vein, I think he's saying that there's room for more narrative on Batman's universe and not all of it falls under the veil of a story about assassins hunting down Batman of the course of what sounds like 1 to 2 nights. Speaking of which, that's what I'd be more concerned about is play time if this is all supposed to take place in a night (or two). While I think the posts I read are probably an overreaction, I do think they serve as appropriate warning of abusing the dlc concept. We gamers are becoming jaded in a declining economy.
As far as wish list: Green Arrow and other major DC heroes team up story would be top of the list and be opportunity for witty banter, Alfred interaction would be awesome, first meeting with catwoman, flying the batwing, and the scarring of Harvey Dent.
i just hope deathstoke's dlc is story based and not just a challenge type ordeal
I just want to drive the Batmobile, guys... that's all I want....
Sounds quite bueno.
Personally i would love to see a small form of multiplayer. almost like a saints row type thing where i could sync with my friends games and we could fight off villains together. I feel like it would be awesome to have batman and nightwing or catwoman or green arrow even, fighting alongside one another in this game. i feel like this could make this game better than just a solo experience, for those who want it to be at least.
Batman: Arkham DLC the Game.