The lights are on
According to a report entitled Online Gaming 2013 from industry data analysts The NPD Group, online gaming increased in size last year in terms of both the number of U.S. gamers playing online as well as the time they spent doing so.
The number of self-reporting gamers going online to play games stood at 72 percent of 8,867 individuals surveyed ages 2(?) and up. This is a five-percent increase from 2012.
The report also says that the average number of hours spent gaming online in a week rose six percent among the "majority of devices surveyed." Although the press release (see page two) mentioned PC gamers (the largest segment of those playing online) and mobile (which showed an increase of 12 percent online usage), specific systems weren't mentioned.
Despite this uptick, the NPD report says that 62 percent of those surveyed still preferred to own a physical copy of games when the pricing and availability were the same between the two.
Given the numbers in this report, it's interesting to speculate if Microsoft is looking at the same numbers as there is increased chatter that the company's upcoming new Xbox will require an online connection.
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I really hope that this doesn't make developers want to release games with always-online DRM integrated with numbers like these being reported and this doesn't tell developers that buying games digitally is the definitive and most preferred way. I have to admit that i've been spending a little more time playing video games online but not much more than I used to.
just because more ppl are playing on-line, It doesn't mean its ok to force a internet connection just to play the game, once its on your device from a legit supplier, I should be able to play on-line or off it should be my choice. After all i paid for it
i think i really don't play games online as much as everyone else.
When I play most of the time I'm signed in but I really don't play multiplayer unless it's co-op with a friend. The whole fps military shooter wars just killed it for me.
I hope the next Xbox is always online.
Then we can get it over with and start moving toward making that kind of system functional.
Plus, I'd like to see how accurate my statement is that it doesn't matter what's "wrong" with the console--the MS fans/fanboys will still buy it anyway.
That's so strange. I was a huge online multiplayer gamer when WoW was popular but I stopped playing online with WoTLK. I've played some MMOs since like GW2 & SWTOR but not as long term. I'm pretty much over playing games online. I've been a dedicated single-player gamer now for like 4 years.
They've streamlined online gaming too much to the point that it's basically single-player gaming in a multi-player world. I miss the days where you used to have to hang out and make new friends (*gasp*) while waiting for the BG to pop or the calls for help from low level characters for raids on TM.
Mages used to have to keep their CCs CC'd and Rogues used to have to bandage when they could. Healing spells were tiered for mana efficiency and Tanks were actually tanks. The dungeons were tough, the game mechanics complex, and you knew the people on your server.
It's not like that anymore. No one speaks to each other during "speed runs" of dungeons. You're lumped in with people you might never see again. They just become a body and everyone bitches at you for not having OMG-EPIC-PWNG gear.
And unfortunately, all the new MMOs are doing what WoW did when it comes to stream-lining everything. When you hang out with your friends, not everything is stream-lined. You get closest to them when you're just hanging out passing time. What's the point of being online and playing with other people, if you don't get a chance to know them?
I'm usually logged into PSN when I play on my PS3, but I'm not necessarily playing an online game. Actually, 99% of the time I'm not playing an online game.
Well, that's no surprise, just given that they're a lot more people on the Internet in generla.
They put online game modes into every game nowadays (even if the game doesn't need it), so it's no surprise.
My online gaming activities haven't increased however. Still prefer playing offline...
Not really too shocking.
Regardless, I can't see Microsoft forcing always on, too unpopular.
If they'd stop making all these games online, then this number wouldn't increase. It's not because we want it too, it's because they are forcing us in that direction. slowly, but surely.