The lights are on
This morning’s story on the developers over at Greenheart Games and their unusual approach to punishing pirates got us thinking about the practice of pirating games and its prevalence, as well as the changing attitudes towards the practice. We're curious about the experiences of the Game Informer community, and their attitudes towards the practice.
Growing up in the 1980s, I can recall that many friends at the time considered it common and acceptable practice to pass around floppy disks that contained the latest Apple and PC games without a second thought. As a result, many higher-end computer games of the time had aggressive and unusual methods to maintain copy protection, such as looking up lines of text in the instruction manual, or using strange code wheels to answer a question as the game booted up. Looking back, it seems awful that such rampant piracy was so accepted among rank and file gamers. Today, the game piracy questions has remained a major issue – though floppy disks have been replaced by torrent sites and other online sharing tools.
Have you ever engaged in game piracy to get a game without paying for it? Presuming you no longer do it, what made you stop? If you still pirate games, why do you still do it? Do you feel like it’s wrong, or is it not a big deal? While we’re at it, do you include game emulation of older games in the same category as pirating modern-day games, and do you ever use emulators?
Share your thoughts in the comments below, and remember that we’re all here for a discussion, not recriminations about how different people feel or act on this issue.
Email the author Matt Miller, or follow on Game Informer.
Never pirated because I support game developers. Borrowing games and downloading "out-of-print" games is the only acceptable method that I see.